Happy month for licensing Unigine engine

Tomsk, Russia - September 15, 2010 - Unigine Corp. announced today a "happy month" of discounted prices for licensing its cutting-edge Unigine engine: http://unigine.com/products/unigine Indie licensing options also became more appealing.

Happy Month!

There are ultimate discounts for all Unigine licensing options valid for the following month: -40% before October, 15 or even -60% before September, 30! The prices will be as low as:
License Type Regular Price Price before October, 15 Price before September, 30
Source unlimited $100k $60k $40k
Binary unlimited $60k $37.5k $25k
Source per-project $40k $24k $16k
Binary per-project $25k $15k $10k
 

Prices are offered in US dollars, valid for a PC platform.

The company is open for any other reasonable proposals as well. See detailed info on licensing: http://unigine.com/licensing

Why Discounts?

Unigine team is armed and ready to bring the striking power of top-notch 3D technologies to a great many projects:
    <*>Our team is reinforced by more experienced and seasoned professionals. <*>Unigine engine has been drastically improved: http://unigine.com/devlog <*>Recently launched Developer Community portal became an essential knowledge base for our customers: https://developer.unigine.com
Our company is interested in Unigine licensees' success - and is ready to encourage it. By leveraging the discount you ensure that your project starts on the right track.

Indie Support

Independent developers traditionally face more challenging tasks than their large-scale colleagues. Our indie licensing strategy for this month creates a unique opportunity for small yet promising teams: to get the highest quality technology for your projects at the affordable price.
License Type Price before October, 15 Price before September, 30
Indie $2450 $1990
 


"To call things by their proper names, Unigine Corp. was initially started as an indie project, so we do understand indies' needs to the full extent. For indies a great opportunity is a halfway to success - and we are happy when our customers are successful. Our company is willing to lend a helping hand and encourages you to use Unigine Engine in the most competitive projects", commented Denis Shergin, CEO of Unigine Corp.

About Unigine Engine

Unigine™is a cross-platform (Windows / Linux / PlayStation 3) real-time 3D engine, which unleashes the ultimate power for creating interactive virtual worlds (both modern games and virtual reality systems).

The engine is a complete out-of-the box solution:

    <*>Photorealistic 3D render <*>Powerful physics module <*>Object-oriented scripting system <*>Full-featured GUI module <*>Sound subsystem <*>A set of flexible tools
High scalability of Unigine engine is ensured by the efficient and well-architected framework supporting multi-core systems. It allows to successfully develop multi-platform games of various genres on its base.

Unigine engine also powers a well-known Heaven Benchmark, which made a big name by showcasing the hottest DirectX 11 technologies with the breathtaking art content: http://unigine.com/products/heaven

Previously this month Unigine Corp. announced OilRush naval strategy game for Windows, Linux and PlayStation 3: http://oilrush-game.com The game is also based on the Unigine engine and is developed independently by Unigine Corp. internal team starting from 2009.

 

P.S. You have only 30 days to get a Unigine license at a 40% discount, or even 60% if you'll make the decision faster. Request a free Unigine Evaluation Kit right now and your ambitious projects will firmly stand on this high-technology platform already this month: http://unigine.com/licensing/evaluation

About Unigine Corp.

Unigine Corp. is an international company focused on top-notch real-time 3D solutions: http://unigine.com The development studio is located in Tomsk, Russia. The main activity of Unigine Corp. since 2005 is the development of Unigine™, a cross-platform engine for virtual 3D worlds

Unigine Corp. is a registered developer of Advanced Micro Devices, Inc. (previously ATI Technologies Inc.), NVIDIA Corporation and Creative Labs Inc. Being a registered developer the company works closely with hardware vendors in order to provide the best level of performance and stability of its products. The company also has a license to develop tools and middleware for PLAYSTATION®3 platform.


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