Havok™ to bring Project Anarchy™ MOBILE game engine to DEVELOPERS on THE Tizen™ Platform FOR FREE

May 8, 2013 - San Francisco - Havok™, best known for providing core technology to leading AAA games, today announced that Tizen ™ has been added to the list of free-to-ship platforms for Project Anarchy™, Havok’s free C++ mobile game engine. Havok is optimizing the full range of Project Anarchy technology for Tizen including Havok Vision Engine, Havok Physics, Havok Animation Studio and Havok AI.

                         

The Tizen platform is an open-source, standards-based operating system supported by leading mobile operators and hardware manufacturers for devices, including smartphones, tablets, netbooks, and connected devices including smart TVs.

“Tizen is an exciting and versatile new platform for mobile and connected devices,” said David Coghlan, Managing Director at Havok. “We’re thrilled to be on the ground floor with a highly robust game engine that will enable mobile developers to push the technology boundaries of Tizen to deliver highly compelling game play.”

“The Tizen ecosystem welcomes Havok’s Project Anarchy support for Tizen,” says Christopher Croteau, Tizen Association Board member and Managing Director of Intel's System Software Division. “Project Anarchy will provide an end-to-end mobile 3D game production engine for game developers targeting Tizen mobile devices.”

Havok will be giving live demonstrations of its tech at the Tizen Developer Conference in San Francisco, May 22 - 24, 2013. The Tizen-optimized build of Project Anarchy will be available for developers targeting the Tizen operating system starting Q3 of 2013.

For more information about Havok, please visit: www.havok.com.

For more information about Project Anarchy, please visit: www.projectanarchy.com.

For more information on Tizen, please visit: https://www.tizen.org.

About Havok:

As a leading provider of games development technologies, Havok has over 13 years of experience servicing the most demanding technology requirements for leading customers in the commercial games and entertainment industry. A combination of superior technology and dedication to delivering industry leading support to its customers has led to the company’s technologies being used in over 500 of the best known and award-winning titles including Halo 4, Assassin’s Creed III, The Elder Scrolls V: Skyrim, Guild Wars 2, Call of Duty: Black Ops II, Skylanders Giants and Modern Combat 4: Zero Hour.

Havok works in partnership with the world’s best known publishers, developer studios and developer teams, including Microsoft Games Studios®, Sony Computer Entertainment Inc., Nintendo®, Ubisoft®, NC Soft, Rockstar, EA, Bethesda ™, Insomniac, Relic, Bungie, Naughty Dog, Evolution Studios and Guerrilla Games. Its cross-platform, professionally supported technology is available for the Xbox 360™ video game and entertainment system, PlayStation®3 computer entertainment system, PC Games for Windows, PlayStation Vita®, Wii™, Wii U, Android™, iOS,  Apple Mac OS and Linux.

Havok’s products have also been used to drive special effects in movies such as Harry Potter, Clash of the Titans, Watchmen, James Bond, and The Matrix. Havok has offices in Dublin (Ireland), San Francisco, Seoul, Tokyo, Shanghai, and Germany. Havok is an Intel® owned company.

 


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