NEW YORK, November 12th 2008— Paradox Interactive has today released the newest developer diary entry from Johan Andersson, Lead Developer on Hearts of Iron 3.
Hearts of Iron 3 is an upcoming war-based strategy title for the PC and the developer diary takes a behind the scenes look at what it takes to bring a game of this scale from concept to final product.
The latest entry from the diary explores the land combat system within the game.
Hearts of Iron 3 features an updated land combat system that adds a new level of challenge to the game. The game will keep the same functionality as Hearts of Iron 2, where players move troops to attack. However, a movement penalty was added in this edition that increases and decreases according to combat events. This new feature will allow players to use small units to try and delay the enemy; however, it is not guaranteed that the strategy will succeed.
These new features make combat in Hearts of Iron 3 more unpredictable and heart-pumping, while creating a more challenging gameplay experience.
To read the complete developer diary entry for Hearts of Iron 3, please visit:
New entries will be posted on Giant Realm every Wednesday.
Hearts of Iron 3 is scheduled for release during the latter half of 2009.
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About Paradox Interactive
Since 1999, Paradox Interactive has been a leading developer and publisher of PC-based strategy games. World-renowned for its strategy stable, the company holds a particularly strong presence in the United States and Europe. Its steadily-growing portfolio includes original titles such as the critically acclaimed Europa Universalis and Hearts of Iron franchises, as well as the best published titles like Penumbra: Black Plague, Supreme Ruler 2020, and the greatly-anticipated Majesty 2– The Fantasy Kingdom Sim.
Read more: http://www.paradoxplaza.com