After an amazing week at PAX 2010 we are taking this opportunity to rebrand Heroes of Stalingrad, the game that PC Gamer this week described as“the best thing I saw at PAX.” We got a lot of questions from the press and fans on whether Heroes of Stalingrad was an expansion or a full sequel. So to keep things clear and to let everyone know that the game is indeed a full sequel we are officially changing the name to Red Orchestra 2: Heroes of Stalingrad.
As an added bonus we are releasing a few more screenshots from RO2 for everyone to feast their eyes on–“a generational leap for WWII shooters. It simply has the most impressive systems I’ve seen in an FPS”, according to PC Gamer. We’re really excited that all the members of the press see it as one to watch for 2011 -“I haven’t truly been excited about a PC shooter since the days of Doom and Quake, but this one really has me wanting to see and play more” from NerdiestKids.com being a good example. And PC Gamer’s podcast adds“this game is going to be very significant– people should start paying attention to it NOW”, describing the in-game systems they saw as "done in a much more sophisticated way than we've seen before... it's amazing".
About Tripwire Interactive
Based in Roswell, GA, Tripwire Interactive is an entertainment software developer and publisher founded in 2005 by the award-winning mod team and winners of the 2004 edition of the "$1,000,000 Make Something Unreal" competition. Released in early 2006, Tripwire Interactive's debut retail title Red Orchestra: Ostfront 41-45 achieved both critical and commercial success garnering several awards including "Multiplayer Game of the Year" and "FPS of the Year" for 2006. Killing Floor, Tripwire's second title, jumped straight to the top of the Steam best-seller list and instantly became one of the top-ten most played FPS games in the world. With some of the most-played PC multiplayer games on the market and over 1 million units sold on PC, Tripwire Interactive have proven that with hard work, determination and great distribution partners, independent game developers can still make a big splash in the games industry. And if that wasn’t enough, in 2010, Tripwire is publishing Zeno Clash, The Ball, and Dwarfs, bringing more independent developers’ products to the world. For more information visit Tripwire Interactive's website at www.tripwireinteractive.com.