HogFrog for iOS - ribbiting stuff.

For Immediate Release

Boston, MA – Turkish developers, DreamHarvesters, have teamed up with MutinySoft LLC, to bring their mobile game HogFrog, to the iPhone market.

HogFrog is a simple, one-touch game, where the player takes on the role of Tore, a young frog who is in love with the pond mafia boss’ daughter, Rosina. Her father doesn’t like Tore, as he never has any mosquitoes, and down on the pond, your worth is measured by how many of the little critters you have.

The player takes control of Tore, and through various levels in different ponds, must use his tongue to catch all the mosquitoes. Even though players have multiple chances on each level, each one can be completed by just one flick of the tongue, gaining the maximum points available.

The game comes with four different styles of pond, each containing ten levels. As the player progresses through the levels they will face various challenges, such as turtles that make Tore’s tongue rebound, smaller poisonous frogs that stop Tore’s tongue dead, and rotating logs which can be used to the players advantage as well as cause hindrance.

The app is available from Friday 20th January on the app store:

http://itunes.apple.com/us/app/hogfrog/id494285370?ls=1&mt=8

The Story of Tore and Rosina - http://youtu.be/7KpeDiYmH-g

Gameplay video - http://youtu.be/oA8-yESDs8A  

About DreamHarvesters

Located in Turkey, DreamHarvesters, is a game development team full of people who are passionate about game development. The team have been working together for over 6 years with the first 4 years spent working on amateur projects, enabling them to develop their skills and gain more experience.  Since then the team has developed and published two mobile games and a 3D MMO browser game.

“Our vision is to become one the most well-known game development team in all around the world. For that we are working very hard. Because we know our mission is to development games which are entertaining people in the vast of life. After growing our dreams while playing games in our life now it’s time to harvest them and make them experiences by our fans.” Says Sitki Emre Solak, founder and the head of DreamHarvesters.

For more information, please visit http://www.dreamharvesters.com

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