Inspired by a variety of classics including Arkanoid, Space Invaders and Tetris, HUENISON is a frantic-paced hybrid of shoot 'em up and colour-matching puzzle game presented in a neo-retro, unique dot-matrix visual style. Piloting a small mobile cannon back and forth across the bottom of a well, you must cycle through your six coloured beams, firing at the descending onslaught of corresponding coloured blocks. Missed shots bring the deadly zapper closer to your cannon, and missed blocks raise the ground they touch.
With 25 levels, multiple boss battles, 9 different game modes, kick-ass chiptunes and a ludicrous variety of different block types, HUENISON is all about racking up bonuses and score chaining. Your goal? To defeat the game and achieve top position on the online highscore table!
Almost two years in development, HUENISON was designed and coded for AmigaOS 4 and Windows by Simone Bevilacqua of Retream and is due to published by RGCD on the 12th of June. The game has also been tested and proven to run on Linux and MacOS through the use of WINE (but this is not officially supported).
There is a public demo available (check the links below) featuring 4 of the 9 game modes, 5 out of 25 levels, less bricks, bonuses, disturbances and music, no interludes, no ending and no online high score submission. In short, you get about a fifth of the full game for free, just enough to give a taster of the retro-gaming chaos to follow!
As of the 12th of July 2013, the full game is on sale as a digital DRM-free download from RGCD priced at £2.99.
(Official website, with demo and trailer video)
(Huenison Facebook page)
(Huenison ModDB page)
(RGCD store page)
(Official announcement, including developer interview)