Iceberg Interactive to get The Ball rolling in Europe

Haarlem, The Netherlands– 13 September 2010– Videogames publisher Iceberg Interactive and entertainment software developer and publisher Tripwire Interactive are pleased to announce their publishing agreement for the shooter/puzzle game "The Ball" for PC. The Ball is being developed by Swedish outfit Teotl Studios and is nearing completion.

Originally built as a mod on Epic’s Unreal 3 technology that won multiple awards including at Epic’s "$1,000,000 Make Something Unreal" contest and as ModDB’s "Best Single Player Mod", The Ball has now been expanded to a full stand-alone single-player experience offering a jam-packed 6 hours of gameplay.

"After bringing Killing Floor to European retail, we are delighted to be working together with Tripwire Interactive once again, this time on bringing to European retail the highly-anticipated Teotl Studios-game "The Ball", which is already enjoying a large fan-base in an extremely devoted Unreal community", says Erik Schreuder, CEO at Iceberg Interactive.

"When we first tried The Ball we knew this was exactly the type of game we would like to publish– fun, creative and a blast to play", says John Gibson, President of Tripwire Interactive. "We’ve had a great relationship working with Iceberg Interactive in the past and knew they would be the perfect partner to bring The Ball to European gamers."

"We recognize an excellent distribution partner in Iceberg Interactive", says Sjoerd De Jong, founder of Teotl Studios. "By collaborating with Iceberg Interactive we will be able to reach exciting new markets and our cooperation will allow The Ball to reach its full potential."

Iceberg Interactive plans to get the€ 19.99 retail version of The Ball rolling across Europe (excluding Russia and Scandinavia), and various overseas territories such as Australia during Q4-2010. A precise release-date will be announced in the near future. The Ball will include various localizations including German, French, Italian, Spanish, Dutch, Portuguese, Danish and Swedish.

This announcement is accompanied by four exciting new screenshots.

About the Ball

The Ball is a first person action-adventure game featuring a full single-player experience built on Epic’s Unreal TM Engine 3 technology. As a swashbuckling archaeologist working on the slopes of a dormant volcano somewhere in Mexico, you get stuck in a cavern. It doesn’t take long before you realize this is more than just a cave. You reveal ancient ruins that have been hidden from outsiders for centuries and discover a mysterious artifact, a gold and metal shelled Ball. As you progress towards solving the mystery of this amazing place you must unlock the secrets of The Ball and learn to control this ancient artifact. You will also start to encounter not just puzzles and traps, but also various strange creatures– the guardians of this mystery. These creatures also have to be overcome, using only The Ball to defend you. Venturing deeper into the volcano, you reveal some of mankind’s greatest secrets…

Features

    <*>Six hours of single-player adventure <*>Game mechanics that are very simple to pick up, immersing the user in the physics-based gameplay right from the start <*>8 huge levels to explore <*>Includes bonus Survival game mode, with 4 additional levels <*>Wide range of enemies to overcome, including mummies, an undead gorilla and boss characters <*>Unique vehicles– an underground train and the mysterious“Ball Chariot” <*>More than 30 secrets hidden away to be discovered, as well as multiple achievements for the player to earn <*>Steamworks TM features including achievements and leaderboards


About Teotl Studios

Teotl Studios is a young game development studio located in central Sweden. Teotl Studios focuses on creating high quality and immersive single player experiences. The staff is a unique mix of seasoned veterans and highly talented professionals from around the world. Leveraging its diversity and years of experience, Teotl Studios is an independent development company committed to building and delivering high-level entertainment for its fans. Having done third party work on games such as "Killzone", "Unreal Tournament 2004" and "The Chronicles of Spellborn", the studio is currently in its final stages of production on its debut game, The Ball.

About Tripwire Interactive

Based in Roswell, Georgia, Tripwire Interactive is an entertainment software developer and publisher founded in 2005 by the award winning mod team and winners of the 2004 edition of the“$1,000,000 Make Something Unreal” competition. Released in early 2006, Tripwire Interactive’s debut retail title Red Orchestra: Ostfront 41-45 achieved both critical and commercial success garnering several awards including“Multiplayer Game of the Year” and“FPS of the Year” for 2006. Killing Floor, Tripwire’s second title, jumped straight to the top of the Steam best-seller list and instantly became one of the top-ten most played FPS games in the world. With some of the most played PC Multiplayer games on the market and over 1,000,000 units sold on PC, Tripwire Interactive have proven that with hard work, determination, and great distribution partners, independent game developers can still make a big splash in the games industry. For more information visit Tripwire Interactive’s website at www.tripwireinteractive.com.

About Iceberg Interactive

Iceberg Interactive is a premier videogame publisher set to make a splash in the interactive entertainment industry. The company is staffed with a mix of industry veterans and upcoming young talent, has offices in key locations across Europe and has established relevant partnerships all over the globe, both for direct downloads and retail releases. Hence why Iceberg is a great alternative for developers looking to bring their products to a worldwide audience. Iceberg focuses foremost on PC gaming and is among the market leaders for the following niche genres for PC: simulators, adventure and MMO/action games.

For more information visit www.iceberg-interactive.com to keep up with the latest breaking news.

Iceberg Interactive

PR&Marketing Manager

Kimara Rouwit

pr@iceberg-interactive.com

Tel: (+31)23-5430960


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.