iLogos Starts Development Process For Ouya, Identifying It As One Of The Preferred Platforms For Future Game Development

The game development industry shows off fulminant growth: a kaleidoscope of new platforms, tools, instruments, products and marketing solutions. iLogos keeps up with a changing market and welcomes the opportunity to join the “exclusive club” of console game developers. Happily, Ouya, a $99 game console built on Android, democratizes creating your own app playable in the living-room. Having started the development process for its first title on Ouya, iLogos is now scheduling three more projects for the platform.

Ouya is a new kind of custom-designed video game console, available for pre-order featuring a free-to-try approach. With its release anticipated in March, 2013, the Ouya it expected to revolutionize the console market. Ouya’s exclusive applications store will offer a large library of games, plus on-demand and entertainment apps. Consumer demand for this product was proven by the unbelievable success of the console on the crowdfunding platform Kickstarter, gathering $8,596,475 at 904% of the campaign goal. The Kickstarter fundraising goal was cracked within 8 hours and Ouya holds the record for best first day performance of any project hosted to date. However, the primary value of the console lies in opening up TV as the last closed game platform. iLogos steps up to support Ouya by creating hit games and top applications for thousands and potentially millions of players.

Maxim Slobodyanyuk, Founder and CEO, iLogos: “Ouya is an innovation that cannot be ignored if you want to stay on top of business trends and ideas in game development. At the very beginning experts called the absence of unique games for the console the main threat to a long lasting success, but these concerns have faded. Today we are aware of numerous game studios that are considering to port their popular products for this new console. After we have been approached by several partners, our team has readily accepted this new challenge and is now focusing on game development dedicated to the Ouya.”

Commenting the impressions on Ouya games’ development as well as porting, iLogos specialists evaluate the opportunities as very promising. If a developer has games based on Android he will face no difficulty in porting them on Ouya. The experience in Android-based apps will be the best preparation in creating new products. The only problem likely to occur is manipulation optimization for the joystick. Even though the joystick has a touchpad, it doesn’t support multi-touch, so it remains a challenge to play active shooters on it. Ouya games have to be optimized for 1920x1080 (1080p) or 1280x720 (720p) resolutions, which is almost ideal as the majority of modern tablets feature similar resolutions.

“Realizing the great potential of the TV video games market we have chosen Ouya as one of the preferred platforms for future development. iLogos has always supported indie developers and has vast experience in co-creating and co-producing games.” adds Alexander Goldybin, Co-Founder and CEO, iLogos Europe. “Thus our company is now strengthening the Android games development, as we predict exponential growth of the amount of projects to be created or ported for Ouya. The genres, monetization models and socialization of the new platform promise to be tremendous for game developers. The new projects are fascinating and we have the firm intention to widen our Ouya practice by means of co-productions with creative indie studios. We emphasise Ouya’s priority status for us and strongly believe in its revolutionary effect on the console domain.”

About iLogos

iLogos is a leading independent game development company in Europe, providing affordable first-class game production services since 2006, primarily for social, browser, mobile and cross-platform games. It has successfully completed more than 300 projects totalling around 200 million installs, 50 million MAU and 10 million DAU. With its over 200 staff iLogos covers all major areas of game productions, such as art creation and graphic design (2D and 3D), programming, ongoing development, game design, project management, QA and additional services like games porting. iLogos worked on game productions for well-known game companies such as Peak Games, Playdom, Disney Interactive, Wargaming, National Geographic, 6waves, Upjers, FreshPlanet, Youdagames. Please visit www.iLogos.biz for more information.

 


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