INDIE LICENSE PLAN FOR NFRINGE FOR USE WITH THE UNREAL DEVELOPER KIT (UDK)

AUSTIN, TX (February 28, 2011)– Pixel Mine, Inc. today announced a new independent game developer pricing and licensing plan for its popular Unreal Engine 3 (UE3) tool nFringe to be used with Epic’s Unreal Developer Kit (UDK). 

The $249.00 (US) nFringe indie license grants the developer full use of the nFringe product to develop a commercial game or application using the UDK.  Royalty terms of the license are 0% up to the  product’s first $25,000 (US) in revenue and then a 10% royalty on the product’s revenue from $25,000 (US) up to $250,000 (US).

Pixel Mine’s Creative Director, Bill Money said,“We are Indies ourselves, so we know the financial struggle it takes to make a game dream a reality.  Our new license model brings an extremely valuable tool to indie developers with a very low upfront cost.”

Recognized as a Best Tool winner in Epic’s $1 Million Intel Make Something Unreal Contest, nFringe includes the first UnrealScript source-level debugger to successfully tie into the familiar Visual Studio experience. It includes support for breakpoints, stepping, locals, user watches, the Immediate window, and the Quick Watch window. 

For more information about nFringe, please visit www.pixelminegames.com/nfringe 

About Pixel Mine

Headquartered in the gaming hotbed of Austin, Texas, Pixel Mine, Inc. is a developer and publisher of high quality independent entertainment products. More information about Pixel Mine can be found online at www.pixelminegames.com.

Pixel Mine is a member of Epic’s premiere Integrated Partners Program (IPP).

About Unreal Engine 3

The award-winning Unreal Engine is known for cutting-edge graphics and its best-of-breed toolset. Unreal Engine 3 maintains those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3's advanced toolset is designed specifically to accelerate developers' productivity for ultra-complex, next-generation content. Additional information on Unreal Engine can be obtained through the Unreal Technology Web site at www.unrealtechnology.com.

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Contact:

Bill Money

Pixel Mine, Inc.

mailto:bmoney@pixelminegames.com

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