INDIECITY JOINS GLOBAL GAME JAM 2011 HOSTED BY BIRMINGHAM CITY UNIVERSITY

24 JANUARY 2011. LEAMINGTON SPA, UK. IndieCity has announced that it is running its first game jam as part of the Global Game Jam. Originally the brainchild of IGDA Education SIG director Susan Gold, the Global Game Jam is the world's largest game jam event occurring annually in late January, bringing together thousands of game enthusiasts around the world to make games in small teams within a 48 hour period.

IndieCity Community Manager Scott MacKintosh will be present throughout the 48 hours of indie game creation. Up to 30 participants including students, independent game developers and professional developers are expected to take part in the game jam which is already fully booked. The IndieCity Global Game Jam will be hosted by Birmingham City University at their Millennium Point venue, running from 6pm on Friday 28 January to around 6pm on Sunday 30 January. There will be prizes for the best games made over the weekend including exclusive IndieCity virtual badges for all pre-registered participants.

IndieCity has been actively working with the indie development community since last year to create a unique online portal committed to celebrating and supporting the indie gaming community at all levels, highlighting the creativity, the passion and the people. This will be its first real-world event as Scott MacKintosh explains“We’re really excited to be teaming up with Birmingham City University to host the first IndieCity Global Game Jam. It’s an awesome opportunity to bring indie developers together and we’re really looking forward to seeing what they all come up with. We would especially like to thank Birmingham City University for hosting the jam, and Audiomotion and bluegfx for sponsoring the food and drink for all participants.”

Andrew Wilson, Course Director BSc (Hons) Computer Games Technology added“It is really exciting for Birmingham City University to be asked by IndieCity to be part of this innovative global gaming event. The chance for our students who are studying on a variety of different courses within our University including games technology, software design and animation to work with other students and enthusiastic game designers from around the UK and the world is a unique and invaluable opportunity for them.” In addition to their current BSc Computer Games Technology, Birmingham City University are now also recruiting for a new BSc Games Design and Production

For more information: see www.IndieCity.com/blog or http://globalgamejam.org/sites/2011/indiecity-global-game-jam-2011-hosted-birmingham-city-university, or contact Scott MacKintosh on SMackintosh@IndieCity.com.

FOR PRESS ONLY: for further information on IndieCity.com or the IndieCity Game Jam, please contact Natalie Griffith, IndieCity’s press and marketing lead, on NGriffith@IndieCity.com.

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About IndieCity:

IndieCity.com is intended to be a unique online portal committed to celebrating and supporting the indie gaming community at all levels, highlighting the creativity, the passion and the people. It is funded by Blitz Games Studios and borne out of the company’s experience running the Blitz 1UP initiative since 2008. This experience highlighted the absence of one integrated indie community that draws together developers, players and press to encourage the discovery, promotion and enjoyment of indie games of all shapes and sizes. IndieCity.com aims to address that shortfall. www.IndieCity.com

  


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