Unveiled To Development Community At The Fifth Annual Independent Games Conference (IGC)


EUGENE, OREGON– September 20, 2007– GarageGames today announced more details about its upcoming Independent Games Conference. Scheduled for October 10-11, 2007 in Eugene, Oregon, the two-day event offers a chance for Indie developers to meet face-to-face with their peers, gamers and industry professionals and discuss issues, trends and opportunities in the industry. This year’s conference will feature the first ever public developer unveiling of the recently announced from Garage Games and IAC.

“In addition to being a destination, is about fostering a strong web game development community,” said Josh Williams, CEO of GarageGames.“This conference is a great backdrop to finding new games for InstantAction and funding them. At IGC, we’ll also unveil much of our future plan for the Torque Game Engine and our continued support of indie developer tools. We are also very pleased to have Alex Seropian, one of the top developers in our industry, join our community and share his vision.”

During his keynote at the Independent Games Conference, Seropian will give insights into his company’s new venture, Wideload Shorts. He will discuss how Wideload Shorts is focused on creating original games that appeal to players who have grown up with games, but now need games that fit into their lives, i.e. games that require a smaller time commitment.

Other activities at the conference include round table discussions led by veterans of Indie game development, an Indie musical jam session the night of the 10th, the granting of Player's Choice awards to the most popular games in the show-off center, and plenty of opportunity to demonstrate and discover new Indie game projects. Registration pricing for IndieGamesCon is $150.

Check out more info at or register here.

About GarageGames

GarageGames is located in Eugene, Oregon and on the web at As the makers of Torque Game Builder, Torque Game Engine, Torque Game Engine Advanced, and Torque X, they have been providing game development tools and technology at an affordable price since 2000. The Torque Game Engine was the original technology behind the Tribes series of games, and has been used since to develop countless games on Windows, Mac, Linux, and Xbox 360, notable among which is GarageGames' own Marble Blast series of games.

About Wideload Shorts

Wideload Shorts is a division of Wideload Games. It was founded in 2007 to develop games that appeal to players who have grown up with games, but need games with a smaller time commitment to fit into their lives. Wideload Shorts will release its first game in late 2007, and already has several other single and multiplayer games in development for release in 2008. The company plans to support all electronic platforms (handheld, cell, and online) for distribution of its products.


Bill Linn

Sandbox Strategies


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