MT. ROYAL, NJ - September 10, 2009 - The International Game Developers Association (IGDA) today announced that their Quality of Life Special Interest Group (SIG) has developed a new survey to assess the current state of work/life balance in the video game development industry. The survey, which is a follow up to the SIG's 2004 survey, was designed by members to collect data on many of the Quality of Life factors that garnered focus in 2004. The results of the survey will be compared to the 2004 with the purpose of answering questions like: How have the experiences and priorities of developers changed over the past five years, related to work/life balance? Is the loss of talent to the industry revealed in the first survey continuing? Have the priorities of a maturing industry and workforce changed?
All video game developers are encouraged to take the survey by visiting the IGDA website at: www.igda.org/qol/qol_survey.php. The survey takes only a few minutes to complete, is confidential (it does not ask for name, company, or email), and will provide useful data on the current state of work/life balance in game development so the IGDA can ensure it is meeting the priorities and needs of its members in terms of Quality of Life issues.
"Surveys like this one are designed by the volunteer membership to find real data as opposed to anecdotes and stories," said the SIG's chair Judy Tyrer.“After seeing the results and getting a better picture of where we stand, the Quality of Life SIG will pick some top areas to focus on when championing work/life balance.”
"The IGDA has long been an advocate on the quality of life issues game developers face,” said Joshua Caulfield, executive director of the IGDA. "In a challenging economy, where many studios are faced with difficult decisions about staffing, this data will help developers and managers choose where to focus limited resources. The dialog coming out of the survey will be as important as the data collected."
In the first 14 hours the survey was open, more than 2,100 responses were received. The QoL SIG is looking to reach as many developers as possible before the October 31 deadline in order to analyze the results which represent the feedback of a broad cross section of developers.
About the International Game Developers Association (IGDA)
The International Game Developers Association is the largest non-profit membership organization serving individuals who create digital games. The IGDA is committed to advancing the careers and enhancing the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community. For more information on the IGDA, please visit www.igda.org.
# # #