Iron Grip: Marauders Introducing Cooperative Boss Smash

UTRECHT, The Netherlands– May 5, 2011– Today, game developer ISOTX announced the completion of their latest massive patch for the strategy based browser game Iron Grip: Marauders. The huge enhancements, dubbed the“Boss Smash Patch” by the developers, include fundamental changes to gameplay, the introduction of day and night cycles, new units and an avatar creator.

Cooperative boss smash

The most exciting new feature is definitely the introduction of a“cooperative boss smash”. This means that an AI boss will randomly assault players’ bases. He will keep attacking until the gamer either surrenders, bribes or manages to defeat him. Fortunately, players can also ask their friends for help taking down the AI boss.

Defensive battles

With the introduction of the cooperative boss smash, the possibility to personally defend bases against AI attacks is now in-game. However, the option for gamers to attack bases of other players has temporarily been disabled. This does not mean that the feature to attack bases has disappeared entirely; the option to fight AI bases still remains, and has even been extended.

Vincent van Geel, Chief Development Officer at ISOTX explains this decision:“We noticed that gamers’ bases were easily captured, because the AI defending these bases was not strong enough to withstand attacks from other players. As a result, it was not very beneficial for gamers to invest in their bases. With the introduction of defensive gameplay, we are now changing this. But don’t worry; we are working very hard on a more balanced system in order to reinstate PvP battles in the near future.”

Contact Information

Ruben Hoogendoorn

Public Relations ISOTX


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