Iron Sight– 3D action/strategy for the iPhone and iPod Touch



Polarbit and deionmobile announced today the release of Iron Sight for the iPhone and iPod Touch. Iron Sight offers a unique blend of action, strategy and simulation in which the players assume control over one of two warring factions of battle-mechs.

Iron Sight offers dual campaigns, single mission mode as well as hot-seat and Internet multiplayer modes, including in-game and lobby chat functionality– all presented in stunning 3D visuals.

Says Tomek Wagner, founder of deionmobile and lead developer for Iron Sight:

“We set out to produce a game that offered something unique to the iPhone and iPod Touch, that we really wanted to play ourselves. We really feel we succeeded in this ambition. Relying on a tried and proven technology like Fuse in our development meant that we could cut development time while utilizing the full power of the iPhone and iPod Touch to create a game that is both beautiful to look at and has a great depth of gameplay.”

Says Tommy Forslund, producer at Polarbit:

“It’s been a pleasure working with the guys at deionmobile in getting Iron Sight to market, since we share a common understanding on what gamers today look for and expect from an iPhone title. We’re particularly stoked about the multiplayer functionality and the in-game chat. Not only do we get the chance to blow people up using huge robots, we also get to rub their faces in the burning wreckage.“

About deionmobile

Founded in early 2007, deionmobile is a mobile game / application developer and subcontractor focusing on the J2ME, iPhone, Android and Symbian platforms.

Contact deionmobile at

About Polarbit AB

Polarbit AB, founded in 2005, is a game and middleware developer focusing on high-end mobile and handheld devices. Previous iPhone titles developed by Polarbit include Raging Thunder, Wave Blazer, Armageddon Squadron and Crash Bandicoot Nitro Kart 3D. Read more at or contact Polarbit at

About Fuse

Fuse is Polarbits’ proprietary middleware solution for handheld game development; a highly optimized framework comprised of SDK, toolset and game engines supporting all major mobile platforms including iPhone/iPod Touch, N-Gage, Symbian, Windows Mobile, Brew, Nintendo DS, Wipi and PalmOS as well as Nintendo Wii.

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