March 31st, 2013. Version 1.0.0 of Just Tactics is now available. The developer of Just Tactics, Hit the Sticks LLC, is hyping the launch by doing an awesome promotion. When Just Tactics reaches 200,000 paid players, they are going to give 100.00 USD to each of their first 10,000 paid players. 10,000 players x 100.00 USD = 1,000,000.00 USD giveaway! They are giving their early adopters a great incentive to build a big Just Tactics community.
Just Tactics' free demo allows you to create an account and test drive the game for as long as you like. On their website you can find much more info about Just Tactics and watch the game trailer. You can sign up and download the game at https://www.justtactics.com/
For those that don't know, Just Tactics is a turn-based, 1v1, online multiplayer, tactical war game involving squad based combat, deck building, and a pretty awesome teleporter movement mechanic. A Deployment (army) is comprised of three squads and a customizable deck of cards. The free demo version of the game allows you to play with a Default Deployment. Paying for the game unlocks the Deployment Editor which unlocks every unit and every card and gives you the ability to customize your Deployments.
Unlike many turn-based strategy games, there is no dice rolling or similar random mechanic in Just Tactics. Movement and Combat are deterministic, governed by stats such as Action Points (AP) and Hit Points (HP). Uncertainty is achieved via the Deck/Card system. Controlling Satellite Uplinks on the map allows players to draw Cards from their Decks. Other than choosing which player will take the first turn, the only randomness in the game is the shuffle of the Deck. However, a player could build their entire Deck out of the same Card, which would leave literally nothing to chance. Just Tactics has a great balance between determinism, which allows the most skilled player to win, and uncertainty, "does my opponent really have another hard counter in their hand?"
Beyond your deck, are your customizable Squads of Units. Right now, Just Tactics has 26 Units to choose from: artillery, tanks, heavy infantry, spotters, cloaked snipers, support units, and swarms of infantry teleporting into close combat. How you customize your Squads is up to you.
Teleporters don't have an attack, but they are probably the most important units in the game. One teleporter on its own is basically useless. Put two teleporters within range of each other and they form a wormhole that other units can travel through. You can network many teleporters together, allowing you to assault, reinforce and retreat with ease. When you have a vast teleporter network spread across the map, the match is typically going well for you. When the enemy has cut your teleporter network apart and your Squads are isolated and relatively immobile, the match is usually going badly.
Just Tactics is now at Version 1.0.0, however the game's developers plan to continue adding content (more units, more cards, etc.) to the game. As Just Tactics gains more content, the price of the game will rise, which creates an incentive to purchase it now. When the price of the game rises, anyone that has already purchased the game is still good to go, they get free downloadable content. The incentive to buy now is heightened by Just Tactics' 1,000,000.00 USD promotion.
Just Tactics is available for Windows and Ubuntu Linux. Just Tactics can run on other flavors of Linux, but they are not officially supported.
Hit the Sticks is a team of engineers and artists. They are based in Devon (a suburb of Philadelphia), Pennsylvania, USA. They build and maintain the game Just Tactics. As such, their mission is to make fun and thought provoking video games. Visit htssoft.com for more info.