Last Jungle In Sector 17 is a new take on the traditional top-down view space shooter with added RTS elements, some of the games it relates to are Subspace, Star Control and classic Asteroids.
The game is developed by a two man international team, Lennart Rikk from Estonia as designer and animator and Tariq Makled from US as programmer. There are some smaller games they both have worked on before, but Last Jungle In Sector 17 is their first true step into the growing indie scene.
Lennart tells how it all started: "About 6 years ago me and Tariq met on the actionscript.org forums and we started exchanging code and creating silly game prototypes. After some time we created a prototype for a boids based space shooter, which later became the Last Jungle In Sector 17.".
He continues on the game: "At first we thought that we'd just create a small quick game, but then ideas started flowing "We should have some story", "It's too generic, we need something new", "The engine is too slow for big battles, we need to rewrite"... and it kept growing. There were huge holes in the development process for many personal reasons and there was also school and work, but we kept at it.".
Based in US Florida & EU Estonia
PC / Mac
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