Launch of Video Game Design and Audio Production Studio - Soundplay Interactive!


Wednesday 9th May 2012

Today, Trevor Dikes, director for Soundplay Interactive, takes great pleasure in announcing the launch of the video game design & audio production company based in Melbourne, Australia.

A recent graduate from  Qantm College Melbourne and successful applicant for the  New Enterprise Incentive Scheme, developed by the  Department of Education, Employment and Workplace RelationsSoundplay Interactive acts as a platform for Trevor’s passion in game design and audio production.

“The primary focus for Soundplay Interactive is to establish a company that puts value and passion into the design and development of video games creating a fun, social and emotional reaction from the player. I also want to help other developers who currently don’t have access to suitable audio solutions, by providing services, scaled in size and costs that allow them to have the best possible audio solutions for their projects” -  Trevor Dikes

While the company has only just launched,  Soundplay Interactive is currently developing a debut mobile game based on a 48-hour prototype that was created at the Melbourne  Global Game Jam in January, 2012.  Soundplay Interactive is also designing and producing audio for  Daijabo Games mobile title  “Hunters & Collectors” and planning to launch music and sound effect packages for the  Unity 3D Asset Store in the very near future.


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