LEVEL 22, Gary’s Misadventures hits App Store and Google Play today!

Angouleme, France, October 2 nd 2013: Noego is pleased to announce the release of their iOS and Android game: LEVEL 22, Gary’s Misadventures. The game is out on both App Store and Google Play for 3,99$.

Thanks to its pixel art graphics and chiptune soundtrack, the LEVEL 22 brings the player back to the 16bits era of video games. The main idea was to associate the very serious universe of office work with a naive and parodic vision of adult’s world. The Noego team wanted to literally turn a traditionally sad environment into a colorful playground. So, get ready for the most epic “hide and seek” game of your lifetime!

Gary is a typical desk monkey who, after a crazy birthday party, is late for work. Since it is definitely not the first time it happens, he needs to be very discreet. If he gets spotted by any other co-worker he will immediately be fired.

Take advantage of your environment!

Hide in closets, crawl through air vents, slink along the walls… just be invisible.

Use items!

Erasers, donuts, coffees, books, newspapers, cardboard box… use everything in your reach to get to the end of the level.

Discover Secrets!

Collect limited editions toys, find secret rooms and rack your brain on mysterious riddles.

Drive your colleagues crazy!

Distract their attention, knock them out and poison them with laxative or radioactive stuffs!

Fight your bosses!

Ever dreamed of kicking your superior’s butt? Now you can.

Languages: English, Spanish, Portuguese, German, French, Italian.

Trailer:  http://youtu.be/X0K9i0KilBs

Twitter:  https://twitter.com/NoegoGames

Facebook:  https://www.facebook.com/NOEGO.GAMES

PR contact:  r.sautron@noego-games.com

About Noego

Founded in 2013, Noego is an independent game development studio based in Angouleme, France. The studio is focused on developing funny and original games on iOS, Android and PC, using the multiplatform Unity engine. The core of the team is composed of the two creators of the company: Régis Leboeuf (Programming) and Raphaël Sautron (Game Design).  


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