London Screenwriters’ Festival – Game Writing Lab

19 th September:

The London Screenwriters’ Festival has just announced the script labs it is running as part of the three day conference.  Experienced games writer, Steve Ince has been chosen to deliver a lab on writing for games.

Details are outlined below and also on the LSWF website:

Steve Ince: The Writing For Games Lab

Are you a game-playing script writer? Have you ever wanted to discover what the role of a game writer entails? … Games master Steve Ince will be running a script lab at the festival on writing for games. This award-nominated writer is best known for his work for Revolution Software’s Broken Sword: The Sleeping Dragon and the So Blonde games and has the experience and insights you need to develop your skills to fit a highly interactive medium.

Six applicants will be selected for the three hour lab and participants are expected to have a good understanding/working knowledge of games. The workshop will look at how game writing relates to interactivity; game design and gameplay; action sequences; cut-scenes; conditional dialogue; breaking the fourth wall; the iterative process; history of game text and much more.

This will be a fantastic and highly interactive workshop, designed to take your skills to the next level.

Interested? Here’s how to submit ( please note, Script Labs are for LSF delegates only):

Please submit:

1.    A one page pitch document for a game (story synopsis, suggestion for gameplay style, player role).

2.    A one page statement on how you see writing for games/what you want to get out of the lab (500 words total).

3.    At least five pages of interactive script with notes on how it relates to your intended game storyline.  (There is no right or wrong approach or format – show us what you want to do.)

(NOTE: Steve has a preference for adventure, action-adventure, RPG, casual HOG/adventure games or any similar game styles, rather than games that have a superficial use of story and scriptwriting.)

Also: please ensure your name is on each page/the title page and your documents are .doc, .docx and/or PDF – all other formats will be deleted).

Send to with STEVE INCE LAB in the 

subject line and your LSF ticket number in the body of the email somewhere.

DEADLINE: (October 12th. 5pm UK time)

Good luck!

About Steve Ince:

A Writer-Designer with 19 years of game development experience, Ince spent 11 years with Revolution Software then turned freelance in 2004.  He has since worked with various developers and publishers in the US and across Europe, including Wizarbox, EA, CDProjekt Red and Floodlight games.

Steve gained a nomination for Excellence in Writing at the Game Developers Choice Awards for Broken Sword: The Sleeping Dragon and received a second nomination from the Writers’ Guild of Great Britain for the game, So Blonde.

Steve has also written a book, Writing for Video Games, published by A&C Black.


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