‘Elite Collection’ and ‘Elite Collection HD’ iOS Apps Announced – Featuring: 12 bundled near-100%


17 th October 2011 – Lichfield, Staffs, United Kingdom

Elite Systems, the long established UK based developer and electronic publisher of games for portable, mobile and other devices has confirmed the provisional track-list of the ‘Elite Collection’ and ‘Elite Collection HD’ iOS Apps, (the Apps will include no fewer than 12 bundled 8-bit home computer games along with an in-app ‘Shop).

In keeping with the policy announced at the time of the launch of the ‘Elite Collection’ of stand-alone iOS Apps, the bundled games will be sourced from the US, the UK and Germany. By contrast, the games available from the in-app ‘Shop’ will be sourced globally.

Speaking about the Apps, Elite® MD Steve Wilcox said,

-          in the month or so that’s elapsed since we announced the launch of the ‘Elite Collection’ of stand-alone iOS Apps, we’ve had another couple of dozen 8-bit home computer games 'pledged', including more former "US No. 1 HITS", taking the total to more than 100 - it's getting quite exciting

-          whilst we will continue also to launch stand-alone iOS Apps (comprising a single near-100% original 8-bit home computer game, plus a version for the cheats) we believe the ‘Elite Collection’ and ‘Elite Collection HD’ iOS Apps will be of greatest interest to ‘retro fans’, since ALL of the 8-bit home computer games we sign will be bundled or will be available from the in-app ‘Shop’

-          as has been the case for more than a year with our existing ‘ZX Spectrum: Elite Collection’ iOS Apps, we anticipate that these Apps will be updated every couple of months (sooner if we can) and that with each update we’ll be adding significantly to the number and quality of 8-bit home computer games that are available from the in-app ‘Shop’

-          we also anticipate adding Game Centre, iCade and other support over time but our highest priority will be signing the very best 8-bit home computer games that the 1980s and early 90s had to offer

The ‘Elite Collection’ and ‘Elite Collection HD’ iOS Apps will be launched on a date to be confirmed in late October (or soon thereafter), at a price that’s yet to be announced.

For further information please contact:

Steve Wilcox, Elite®

Tel. + 44 (0) 154 326 8826 Mail paperboy@elite-systems.co.uk Web www.elite-systems.co.uk

The provisional ‘track-list’ (which is still subject to final change) is as follows:

Bundled games of North American origin:

-          “Black Magic” (the action-adventure, published by Datasoft in 1987)

-          “M.U.L.E” (the seminal multiplayer game from Ozark Softscape, published in 1983)

-          “Alternate Reality: The City” (the first in the cult RPG series, published by Datasoft in 1987)

Bundled games of UK origin:

-          “First Samurai” (the platform game, published by Image Works in 1992)

-          “Uridium” (the sci-fi side-scrolling shoot 'em up from Hewson, published in 1986)

-          “Buggy Boy” a.k.a. “Speed Buggy” (Tatsumi’s racer, published by Elite in 1987)

Bundled games of German origin:

-          “Enforcer: Fullmetal Megablaster” (the shooter from revered German programmer Manfred Trenz, published by Golden Disk in 1992)

-          “Bundesliga Manager V2.0” (the football (soccer) management simulation, developed by Werner Krahe and Jens Onnen, published by Software 2000 in 1989)

-          “Denaris” (the modified Katakis, an R-Type clone, again from Manfred Trenz, published by Rainbow Arts in 1989)

Other bundled games:

-          “Battleships” a.k.a. “Battleship” (the naval strategy game, published by Elite in 1987 and by Epyx in 1988)

-          “Frank Bruno’s Boxing” (a variation on Nintendo’s ‘Punch Out’, published by Elite in 1985)

-           “Batty” (a variation on Taito’s ‘Arkanoid’, published by Elite in 1987)

At launch, the games available for purchase from the in-app ‘Shop’ are expected to number around a dozen but to rise to more than 100 over time. Their identity will be confirmed, as will the launch date, when the price of the Apps is announced.

About the ‘Elite Collection’: the launch of the ‘Elite Collection’ iOS Apps has been made possible as a result of recent advances in Elite’s proprietary technology. Elite’s proprietary technology, is called a “facilitator” - since it doesn’t incorporate, reference or in any other way rely upon third-party property, including but not limited to third-party trademark, copyright, patent, trade-dress or good will - yet it makes it possible for games originally devised for one platform to be played on another with the minimum of costly and time consuming porting, or other forms of re-engineering *: some games require iOS device support for OpenGL ES 2.0

About Elite®: Elite Systems Ltd was incorporated in England in 1984 and is one of Europe’s most long established developers and publishers of entertainment software. ... a previous iteration of Elite’s technology, was behind the successful launch of some 150 ZX Spectrum games as iOS Apps.

All of the games from Germany will be launched with both German and English-language in-app text.

A unique feature of the Apps is Elite’s much-vaunted iDaptive Controls (i.e. user-definable, game-specific joystick, keypad & canvass controls), an instructional video for which can be found by Googling “Tiny URL 22qh8hl” and here: http://tinyurl.com/22qh8hl Other features of all of the Apps include:

-          ‘auto save’ on exiting any game  

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