LUFTRAUSERS, Awesomenauts, ibb & obb playable at INDIGO

San Francisco - LUFTRAUSERS, the upcoming title by the creators of the hugely successful Ridiculous Fishing will be among the games playable at talent showcase INDIGO in San Francisco, March 25-30. Dutch indie developer Vlambeer recently released Ridiculous Fishing on iOS to much acclaim, receiving high marks from both games press and mainstream media. LUFTRAUSERS is scheduled for a release later this year.

Cheerful action title Momonga Pinball Adventures by Paladin Studios and upcoming god game Reus by Abbey Games also make an appearance. Other notable titles at INDIGO include ibb & obb, the long awaited PSN title by developer Sparpweed and Proun, an abstract racing game made by Ronimo Games’ lead programmer Joost van Dongen in his spare time. Speaking of Ronimo Games, this celebrated creator of 2D battle arena hit Awesomenauts will present an updated version of that game at INDIGO.

Entertainment and applied

Besides a sizable chunk of entertainment game delight, organizer Dutch Game Garden makes sure to showcase some of the best applied game projects from the Netherlands. Notable is The World of Difference by developer Monkeybizniz. This is a game-like tool designed to help young families cope with the loss of a loved one. Combining utility with a mesmerizing art style, The World of Difference is specifically aimed at children and teens to provide support and help after the death of a family member.

Student showcase winners

Two IGF student showcase winners will be playable as well. ATUM and Farsh have both been developed by students from the International Game Architecture and Design study program at the NHTV university of Applied Sciences in Breda, The Netherlands. SneakSneak, a game that received an honourable mention in the same competition, is also playable. This title was created by students from the Utrecht School of the Arts and is currently being developed as a commercial title.


INDIGO is open for business every day during Game Developers Conference week in San Francisco from 9 AM till 4 PM, starting Tuesday, March 26. To visit during business hours, signing up here is appreciated. An opening mixer on Monday, March 25 is open for all and starts at 5 PM. There are daily mixers for GDC attendants and interested parties from 4 PM till 6:30 PM the rest of the week. Saturday March 30 is the last chance to attend the event, from 12 till 5 PM. Location is the Consulate General of the Netherlands, 120 Kearny Street, Suite 3100, San Francisco. It’s just a couple of blocks from the Moscone Center. Entry is free.

Follow @dutchgamegarden on Twitter or like their Facebook page for updates and reminders.

More info on schedule and lineup:

Sponsors and partners

INDIGO is made possible by the Level Up! program, aimed at present and future talent within the Dutch games industry, the Netherlands Consulate General in San Francisco, Invest Utrecht, Utrecht School of the Arts, the Netherlands Organisation for Applied Scientific Research TNO, games companies Codeglue, XForm and IJsfontein, and Control, the Dutch games industry magazine.

About Dutch Game Garden

Dutch Game Garden accelerates the growth of the Dutch games industry by providing wide-ranging support and facilities for students, start-ups and established game companies.

Dutch Game Garden is supported by the City of Utrecht, the Province of Utrecht and the European Regional Development Fund (ERDF) of the European Commission.

Not for publication: For additional information concerning INDIGO or Dutch Game Garden, please contact Martijn van Best, communications manager. Mail:

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