September 30, 2011 – Atlanta, GA – Independent Mac Game Developers at Mac Games and More have released a new Mac game called Throw Up.
Inspired by arcade classics of the past, Throw Up’s overall game play is highly reminiscent of those engaging retro games with very typical arcade game rules, i.e., gamers have only one life, the game increases in difficulty with each level and the most important aspect of succeeding in the game is achieving the highest score possible.
Additionally, gamers will have an option to post their scores on Twitter and Facebook.
The players are faced with objects moving downward on the playing field and are challenged with shooting square blocks of fire upwards into the shapes to transform them into closed rectangles or squares before they reach the bottom of the screen. The gamers are challenged to increase their score by creating larger shapes before closing them, and it is in fact, this way that they can really score significantly higher, not necessarily needing to complete all levels in the game.
The creation of Throw Up is a collaboration made possible by a group of individuals who were in search of a light, fun project. Patrice Krysztofiak (phelios.com) used the game engine GDK from Raincity Games
Naaty Design ( http://www.naaty-design.com) provided the artwork and the sound engineering and effects/music soundtracks were provided by Audio Bank ( http://www.audiobank.fm) headed by William Lamy, who also produced the game trailer video below:
Throw Up is a free Mac game for the public and the entire source code is available as open source to game developers.
The game’s post-mortem report (detailing technical thoughts following its completion as well as a peek into the reason why the game is called Throw Up) can be found here:
Throw is is available to download as a free Mac game at the Mac Games and More website:
and at Mac Games and More’s Facebook page:
For additional information please contact: