Munich, Germany, April 25, 2012
Players of the free-to-play fantasy massively multiplayer online role-playing game Maestia – Rise of Keledus delve into exciting adventures in a vast game world. In the player-versus-player (PvP) mode, they take part in gripping battles for glory and honor on behalf of the Superion Guardians or Temple Knights. Interesting details about the exciting PvP principle have now been revealed.
Maestia – Rise of Keledus features different battlefields in PvP mode. Up to 100 fighters go into battle at a time. In addition to typical group PvP matches, players also need to prove their skills in the golem feud. The group PvP mode is based on a classic team deathmatch principle where the side which scores the most kills wins. In the golem feud, on the other hand, Maestia heroes need to protect their own golem, while at the same time trying to destroy the enemy faction's golem. To that end, they fight in epic realm-versus-realm (RvR) battles on three different maps in order to gain the much sought-after Divinity Points.
Each faction has its own base in the night areas of Maestia – Rise of Keledus. Players will encounter massive boss monsters on their journey, which hold many rewards in store for them. Moreover, two teams of up to four players compete in a special battle arena. Again, Divinity Points are awarded in these matches, and can be used to gain even more powerful Maestones. Zealous collectors of Divinity Points climb up the weekly rankings much faster or achieve special titles.
For more information about Maestia – Rise of Keledus please visit www.maestia.de