MAJESCO ENTERTAINMENT ANNOUNCES‘BLAST WORKS’ FOR THE Wii CONSOLE

BRISTOL, UK, June 27th, 2007– A frenetic geometric battle is heading to the Wii™ home video game system as Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games and digital entertainment products for the mass market, today announced Blast Works: Build, Fuse&Destroy. Developed by Budcat Creations and scheduled for a Q1 2008 release in Europe, Blast Works is a side-scrolling shooter that lets players craft the game to their liking by building their own levels, ships and enemy ships. In addition, players can“absorb” the pieces and weapons of destroyed enemy ships to bolster their own defenses during battle.

“Gamers can literally build their own shooter experience via Blast Works’ easy-to-use, multiple in-game editors,” said John Merchant, Marketing Manager, Majesco Europe.“This exceptional customisation combined with the unique“stickiness” of enemy debris and bright geometric graphics delivers a standout game that never plays the same way twice.”

Across more than 15 different land, air and sea missions, the goal of Blast Works is to destroy enemy ships while continually growing your own into a massive craft by absorbing their fragments. The larger a“fused ship” is, the easier it is to protect from the growing onslaught of enemy firepower. Players can also upgrade their ship in the Hangar by customising weapons, propulsion systems and armour. Creative types will further enjoy building a ship from scratch with the Ship Editor and then testing it out in combat on a custom level they’ve built with the Level Editor. To defend the Hangar, players must use the Wii Remote™ like an anti-aircraft turret to shoot down enemies attacking from all angles. Finally, the game’s 2-player cooperative mode lets players work together to blast enemies, fuse debris to grow their ships and finish the mission as a team.

About Majesco Entertainment Company

Headquartered in Edison, NJ, with an international office based in Bristol, UK, Majesco Entertainment Company (NASDAQ: COOL) is an innovative provider of video games and digital entertainment products with a focus on publishing video games for leading portable systems and the Wii™ console. More information about Majesco can be found online at www.majescoentertainment.com and www.majescoeurope.com

Safe Harbor

Certain statements contained herein are "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995, Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. These forward-looking statements may be identified by reference to a future period(s) or by the use of forward-looking terminology, such as "may," "will," "intend," "should," "expect," "anticipate," "estimate" or "continue" or the negatives thereof or other comparable terminology. The Company's actual results could differ materially from those anticipated in such forward-looking statements due to a variety of factors. These factors include but are not limited to, the demand for our products; our ability to complete and release our products in a timely fashion; competitive factors in the businesses in which we compete; continued consumer acceptance of our products and the gaming platforms on which our products operate; fulfillment of orders preliminarily made by customers; adverse changes in the securities markets and the availability of and costs associated with sources of liquidity. The Company does not undertake, and specifically disclaims any obligation, to release publicly the results of any revisions that may be made to any forward-looking statements to reflect the occurrence of anticipated or unanticipated events or circumstances after the date of such statements.

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