December 12 th, 2011
Konami Digital Entertainment GmbH today takes the wraps off one of the most anticipated games of the year: METAL GEAR RISING: REVENGEANCE.
Announced over two years ago, KONAMI premiered a new trailer for METAL GEAR RISING : REVENGEANCE at the prestigious Video Game Awards on December 10 th, and is now ready to outline the direction the action title is taking and detailing those behind it. METAL GEAR RISING: REVENGEANCE is a stunning action title, produced by Kojima Productions and developed by Platinum Games. Kojima Productions has created the story for the game, managed the cutscenes and voice-over sessions, and Metal Gear Solid artist Yoji Shinkawa has created the character designs. Platinum Games will focus on the game design and programming elements, under the supervision of Kojima Productions.
Hideo Kojima, Head of Kojima Productions and creator of the Metal Gear series, personally chose Platinum Games to create the new title, and Metal Gear Solid veteran Yuji Korekado has been appointed to oversee the project for Kojima productions and will work closely with Platinum’s Atsushi Inaba. Hideo Kojima will act as Executive Producer. These appointments follow the decision to reposition METAL GEAR RISING: REVENGEANCE as a more action-orientated title than initially planned, with Platinum Games creating a game where the player has total control of the main character – the cybernetically-enhanced Raiden from METAL GEAR S OLID 4: Guns of the Patriots - and a total freedom of how users control him. As such, the game title has been subtly rebranded to reflect the more action-based content than in previous Metal Gear Solid titles.
As seen in the trailer, the result is a breath-taking action title wherein the player guides Raiden through a series of beautifully-realised stages. Raiden is armed with a High Frequency katana blade which he uses to cut through anything that stands in his way. The three-minute trailer shows Raiden’s incredible level of power and control as he cuts through enemies and various obstacles alike using high-speed combination attacks, and using free-running skills to bypass groups of adversaries to give him a strategic advantage and catch them off-guard. As the game progresses, Raiden’s physical prowess is increasingly called upon and tested, with huge enemies appearing that require specific tactics to disable.
“ METAL GEAR RISING: REVENGEANCE is a new direction,” explained Martin Schneider, General Manager of Konami Digital Entertainment GmbH. “There was the urge for something new,, and thus Inaba-san‘s unrivalled knowledge of the action genre, and Korekado-san’s knowledge of the METAL GEAR SOLID universe, combined with Kojima Productions’ standard for excellence ensures METAL GEAR RISING: REVENGEANCE is in safe hands.”
For more information, please contact Steve Merrett at Voltage PR on 020 7502 4462, or email email@example.com .
About Konami Group
KONAMI CORPORATION was established in 1973, and became a holding company of the Konami Group on March 31, 2006. KONAMI CORPORATION covers the fields of "Digital Entertainment Business," "Gaming & Systems Business," "Pachinko & Pachinko Slot Machines Business" and "Health & Fitness Business". KONAMI CORPORATION went public on Tokyo Stock Exchange in 1988, the London Stock Exchange in 1999, and the New York Stock Exchange in 2002. Home Page URL: www.konami.co.jp. Konami Digital Entertainment GmbH is a wholly-owned subsidiary, responsible for popular franchises like Metal Gear Solid, Silent Hill and Pro Evolution Soccer amongst other top sellers. Konami Group is also the manufacturer of the wildly popular Yu-Gi-Oh! TRADING CARD GAME, which has sold more than 25 billion cards worldwide. For more information concerning Konami Digital Entertainment GmbH and its products, please visit www.konami-europe.com.