MMORPG Fans to Get a Taste of New Role-Playing Game, Neos Land

CALGARY, Alberta, September 27, 2013 — Fans of Neos Land , a new massively multiplayer role playing game (MMORPG) currently under development by Calgary-based NeoJac Entertainment, will soon have a chance to try out their home and dungeon design skills in a portion of the game. Developers have opened up the game in a limited area via the web to let fans experiment with the game’s voxel editor. The editor enables players to dig out or terra form land and create a dungeon, or move objects around in order to build a house or other structure.

NeoJac has launched a Kickstarter campaign to raise money to help the company finish the game. Fans can visit to back the project.

Beginning Friday, September 27th players can log in to the Neos Land website at After creating an account, players will receive an email to log in, create a character and then launch the building tool program.

The building tool demo is currently available in a web-based environment (the game will ultimately launch as a client/server model) and is designed to give players an idea of how this feature will work once the game launches next year.

“This game is all about the community and what they would like to see in an MMORPG,” said NeoJac CEO Jacques Rossouw. “One of the top requests from our fans was a system to let them create their own dungeons, build them out, drop in their own monsters and create their own adventures for their friends or anyone else. They also wanted the ability to design and build their own homes. Even put them next to their dungeons. This voxel system does just that. And in the spirit of full player input and design, we are providing them the chance to jump in and try it out for themselves and tell us what they think.”

Additionally, players will be able to utilize a blueprint tool in Neos Land, which essentially allows them to save their house plans so their homes can be easily rebuilt, assuming players have the requisite carpentry and/or masonry skills. Structures in Neos Land can be attacked and destroyed by other players or monsters. Blueprints can also be sold to other players for in-game currency. Players can log in during the building tool demo, experiment with their designs and at a later stage save them to their accounts so they can be used when the game launches.

Other systems are also scheduled for early demonstration purposes in the coming weeks including:

·         Monsters/Mobs – Linked to an alignment system where everything you do in the world will determine how a monster feels about and reacts to you.

·         Skills – The game will utilize an affinity skill system. Skill points go up by using skills and by learning from a skill book. Skill books are valuable and can be sold as a major trading item.

Fans are also taking part in community development roundtables for Neos Land. The roundtables are currently underway and will continue up to and beyond the game’s launch. The discussions are moderated by Marcus Eikenberry, a longtime online games entrepreneur and tech expert at his YouTube channel. All roundtables are recorded live on Twitch and then posted on the MarkeeDragon YouTube channel.

For more information about Neos Land, go to To back the Neos Land Kickstarter and to find out more information regarding how to back the project go to

About NeoJac Entertainment

Founded in 2007 by Jacques Rossouw, NeoJac Entertainment was formed with the goal to create games for gamers by gamers. Shortly after the company was founded, technical lead Andrew Harrison joined the team. Andrew brought with him an extensive technical knowledge and the passion for development of online products which allowed the company to expand into many different sectors. The company’s first major game, Neos Land, is a high fantasy MMORPG being developed for release in the spring of 2014.



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