Monte Cristo Takes Gamers into the World of Game Art Design

PARIS, France. September 8, 2008 -- As a follow-up to their recent "Point, Shoot– Win!" contest, which invited gamers to submit images of their homes for possible inclusion in CITIES XL™, Monte Cristo today launched an extensive blog post describing the process of recreating the winner's real-world home within the game.

At today, artist Kirill Bozhok from Monte Cristo's Kiev studio walks readers through the step-by-step process of taking images of a home and converting them into a full 3D model, complete with realistic textures, environmental effects and lighting. The new blog post includes images that illustrate each step of the process as it is explained.

For more information about CITIES XL™, the upcoming next-generation city-builder featuring unique new online community features and "tycoon" gameplay elements, please visit -

To download the CITIES XL™ press kit, including new screenshots, please visit–

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About Monte Cristo Games: Created in 1995 Monte Cristo is a leading game production company with over a decade of experience, having successfully published 30 games worldwide. Backed by leading international venture capitalists, we are currently focusing a team of over 80 people on the development of CITIES XL™ which merges video gaming with social networking and virtual worlds.

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