More Voices In Gaming

Earlier this week we at Studio Fawn launched our campaign for support in bringing to life our first title, “Bloom: Memories”.

Now, you may be wondering what sets us apart? Why is this game any different?

Dani was recently featured on IGN’s “ The Next Game Boss”, where he faced industry legends Jenova Chen (designer of award-winning games such as Flower and Journey), David Jaffe (of the God of War and Twisted Metal series), and Lisa Foiles (game journalist and actress). The reception to Bloom and the work of Dani was overwhelmingly positive as they urged him forward.

What makes this even more unique is that Dani Landers is a  transgendered person.

While my gender identity does not define me, the experiences I have had definitely give me a unique point of view which I can share with others.   Dani Landers

We need more voices.

Basically, we need more voices at the table creating games. This is why the work and ideas behind Bloom seem so interesting, every aspect is tinted by a refreshing point of view.

The story

The story of Bloom focuses heavily on the theme of maternal love as the game follows the evolving relationship between mother and child throughout a life. In addition to this, the themes of inadequacy and handicap also are brought forward as the main character struggles with the imperfect aspects of himself.

Overall, the story strives to go beyond the cliché games we see far too often and connect with players on an emotional and human level.

Supporting Diversity

Studio Fawn has come a long way and even gained a small amount of national attention for what we are trying to do (such as a recent article from “The Advocate”, a national LGBT news source). Now we need help to push forward and finish what we started. We are reaching out to gamers and non-gamers alike to support a new voice in the gaming world, support Dani to bring something MORE than horror and sex to the table. 


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