Nottingham 13/10/11 - GameCity, the world’s best loved videogame festival, today announced My Dinner with Eric, a one-off celebration of Eric Chahi’s contribution to videogames expressed through molecular gastronomy. My Dinner with Eric will take place on October 26, 6-9pm, in Antenna, Beck Street, NG1 1EQ as part of GameCity6. Tickets cost £25. For more details, go to http://gamecity.org. For all press enquiries, contact GameCity’s PR and Marketing Coordinator, Chris White, firstname.lastname@example.org
Having scaled volcanoes, tackled interpretative theatre and dyed his hair blue, Eric Chahi is set to bring his unique brand of celebration to GameCity6 with a special five course dinner, as part of his festival takeover, Eric’s Bootcycle, throughout October 26.
Collaborating with New College Nottingham’s (ncn) Head Chef Tom Edwards, Eric will present a truly multi-sensory evening, combining touch, taste, sight, smell and sound as he experiments with and alters perceptions and taste buds alike via molecular gastronomy.
GameCity Director Iain Simons said “Like most kids, I remember being told not to play with my food. Eric and Tom are now bringing something totally unique to the table, literally, and it's time to ignore that rule. This is the kind of event that makes GameCity unique - finally a meal that plays as good as it tastes...”
Spaces are extremely limited and must be pre-booked. Tickets cost £25 per person and include a full meal as well as sample delicacies. To book tickets, please contact either email@example.com or 0115 910 4510 between 9am-4pm. A £10 deposit is required to guarantee a seat.
My Dinner with Eric is just one part of GameCity6, the annual
celebration of videogame culture, which runs from October 25-29th.
GameCity6 events are mostly free. For more details, go to
http://gamecity.org. For all press enquiries,
contact GameCity’s PR and Marketing Coordinator, Chris White,
NOTES TO EDITOR
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*GameCityNights is a series of after-dark monthly events that brings together developers, students and players in a celebration and exploration of videogame culture - with prizes. Every month a brilliant headline speaker will be making their way to Nottingham to share their thoughts, passions and give a unique insight into their work.
GameCity is what a videogame festival should be.
The Centre for Contemporary Play is a research centre based at Nottingham Trent University which pioneers innovative thinking through new partnerships. Since 2008 it has worked with a variety of leading organisations from the commercial and public sector to deliver major research and inclusion projects. These include the ITAG conference, the GameCity videogame festival and the National Videogame Archive - a unique collaboration with the National Media Museum.
Driven by leading thinking at NTU, the Centre for Contemporary Play continues to create radical and innovative projects in the academic and public engagement space.
Gamecity’s aim is to bring together developers and the public to explore and celebrate videogames and videogames culture, with a particular focus on students. We attract the best speakers in the world, offer up-and-coming artists and developers a platform for their games and create totally unique events.
Some of GameCity’s greatest hits include a world-record breaking zombie gathering, Keita Takahashi designing a children’s playground and Masaya Matsuura, Lorne Lanning, Alexey Pajitnov and Media Molecule having headlined.
We’ve worked alongside some of the most prominent names in gaming, including; Warner Bros, TTGames, Crytek, Activision, Namco Bandai, SCEE, Xbox, Ubisoft, Electronic Arts, Nintendo, Freestyle Games, David Braben, Media Molecule, Splash Damage, Harmonix, Rare, Denki, Monumental Games, Midway, Zoe Mode, ThatGameCompany, Nana-on-Sha and lots more.
Going way beyond just playing games, GameCity offers other new ways for people to interact with videogame culture. Art exhibitions, director commentaries, playground building, live recreations of videogames, gigs, gong-shows, three World Records, arcade trails, club nights – nothing is off limits for this most radical of videogame festivals.
Don’t just take our word for it, see what others have said after working with us,
GameCity looks poised to become our industry’s ?rst Sundance. A truly unique approach for hosting a game festival that seems long overdue.
Lorne Lanning, Oddworld Inhabitants
GameCity is unique. Any games festival that can reunite industry legends, lead to a Japanese game developer designing a playground, and evoke religious sentiments in a shopping centre is doing something very right for sure.
The year’s most inventively programmed new arts festival