Hamburg, February 22, 2012. Today InnoGames released additional information regarding Art and Design of their new strategy browser game Forge of Empires. The Flash-Based 3D Graphics of the game are based on a naturalistic style, and present players an accurate and believable world by focusing on details and remaining close to reality. On www.forgeofempires.com, new Wallpapers, Art Designs and Sketches are now available to download.
“We aimed at creating a world that feels authentic to players,” explains Tobias Dunz, Forge of Empires’ Lead Artist. “Which doesn’t mean to force oneself to remain historically accurate all the time, but rather to keep in mind that this world and the buildings within it could really have existed.” Forge of Empires keeps away from comic-like exaggerations; a muted color palette with targeted visual highlights keep the graphics appealing without being too uniform: “We did not want a style that seems sterile or plain. Thus we toyed around a lot with the geometry and shapes of the games’ various ages. Additionally, we paid a lot of attention to details,” says Dunz. Structurally complex and detailed buildings and dozens of animations allow curious players to continually discover new aspects of their city. The Graphic Artists’ main tools for creating Forge of Empires were 3D Studio Max, Maya and Cinema 4D.
Forge of Empires is a browser-based strategy game that allows players to create a city and develop it from the Stone Age and onward throughout the centuries. Players can create a vast empire through military campaigns and skillful dealings. InnoGames provides additional information in the game’s very own blog.
With about 75 million registered players, InnoGames is one of the world's leading developers and providers of online games. The Hamburg-based company has scored major successes with games such as Tribal Wars, The West and Grepolis.