15 Nordic games granted support

The ceremony for the program’s only round of development support in 2011 took place during the annual Nordic Game conference in Malmö, Sweden, where 6 million Danish kroners’ worth of funding found its way to the Nordic game industry.

Of the 124 projects submitted to the Nordic Game Program, fifteen companies were granted support by the expert group, which evaluated the many applications. The following Nordic game companies received funding:

Tactile Entertainment ApS (Denmark), DKK 500,000 for“Geo Mobsters”– a game for smartphones and facebook that transforms your everyday life into a thrilling gangster universe with contextual gameplay that uses real life locations.

die Gute Fabrik (Denmark), DKK 500,000 for“Mutatione”– Lead character Kay gets stranded in Mutatione after an accident with her Motorbike. Your job is to navigate her through this new world, socialize with Mutants and try to find your way home. Developed for pc and mac.

CAOZ GAMES (Iceland), DKK 500,000 for“Legends of Valhalla: Online” (working title) - The game is an adventure set in a virtual world and intended for release on the web. It provides children aged 9-12 with the opportunity to immerse themselves in a rich world, based on the ancient Nordic mythology.

Ravn Studio AS (Norway), DKK 500,000 for“Flåklyparacet”– a racing game being developed for PSN and XBLA and based on the famous animated movie from 1975“Flåklypa Grand Prix”.

FunRigger Productions (Denmark), DKK 500,000 for“FunRigger: Parallel Parks”– a location-based gaming experience designed to bring an extra level of excitement to a theme park visit, by building quests and mini games to be played walking between attractions and queuing for rides.

Happy Whale Productions (Denmark), DKK 450,000 for“SNOT!”– a single player physics-based puzzle-platformer with unique snot simulation mechanics, which is able to stretch, contract, slice, glide and stick.

Plain Vanilla Games (Iceland), DKK 400,000 for“The Moogies” - a game designed for children (2-6 years old). The object of the game is to call nine different animals and engage in a conversation with them.

Red Zebra Games I/S (Denmark), DKK 400,000 for“Raid Leader”– a real time strategy title that transforms the popular raid element seen in bigger MMO games in to a single player experience on mobile touch screens.

Grand Cru Oy (Finland), DKK 400,000 for“Super Wonderful World” - A MMO game where you can create your own superhero identity, play the storyline and finish all the levels - but that's only the beginning. The game is actually a powerful sandbox for building your own worlds.

Space Time Foam ApS (Denmark), DKK 400,000 for“The Shrine” - Be a passenger in Maria’s mind as she journeys to the core of her heart in a search for insight and reconciliation, inspired and urged to make a significant change in her life. Developed for iPad.

Press Play ApS (Denmark), DKK 300,000 for“Trakattak” - an engaging, fresh and casual RTS, developed specifically for iPad, using the touch interface to the fullest.

Rock Pocket AS (Norway), DKK 300,000 for“Oliver&Spike Dimensjonshoppere”– an epic adventure game for pc and mac, where the player can jump through dimensions and play with alternate realities.

Itatake AB (Sweden), DKK 300,000 for“Pebble Universe”– developed for touch devices, the game is about making pebble rock, roll, and explode to battle the enemies of the Pebble Universe.

Multiverse ApS (Denmark), DKK 300,000 for“Kogama” - A browser based "social game builder/collaborative game maker" where people come together to build interactive experiences for others to enjoy.

ZAXIS Aps (Denmark), DKK 250,000 for“ClayPlay”– a touch pad game where you help our humble round hero Clay free the planets from The Evil Squares. Guide Clay through the dangers of each planet by tilting your device and using the colourful environment to your advantage.

More info about of the above games as well as updates on grant receiving games from previous support rounds can be found at www.nordicgameprogram.org.

The Nordic Game Program was launched in 2006 and is planned to end in 2011. It helps improve access to high-quality Nordic computer games for children and young people, and the funding scheme is a key element in this work. ??

Media contact:? Jacob Riis??

Tel.: +45 2360 9422??

E-mail: jacob@nordicgameprogram.org?


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