Hamburg/Germany, March 27th, 2009– Ever wanted to slay a Dragon? But what about getting beneath the skin of the Dragon and actually become one? Find out how on the upcoming RPG highlight Divinity 2: Ego Draconis on www.divinity2.com.
Today, publisher dtp entertainment and developer Larian Studios launch the brand new official website, where you can hear about the game, the world of Rivellon and all the exciting and challenging quests and obstacles a former dragon slayer has to overcome to succeed.
The new Divinity 2: Ego Draconis homepage will be updated regularly with new videos, podcasts and download goodies, taken directly out of the development studios. Check out the first podcast, in which Lead Game Designer Farhang Namdar explains the creation of the Divinity 2 Battle Tower.
Divinity 2: Ego Draconis takes the player back to Rivellon, more than half a century after the Divine came to power. Much has happened there since, but the death ofthe Divine–the hero of the previous game– is undoubtedly the greatest tragedy. He was slain by a Dragon Knight during a battle with Damian, Rivellon’s arch nemesis. The Divine’s paladins swore revenge and so the order of the Dragon Slayers came to be.
Rivellon, the beautiful but war torn world first explored in Divinity 2’s award winning predecessor, features many areas and labyrinths for the player to explore freely. This world is the home of plenty of non-player characters, offering a multitude of quests and storylines, or just the latest gossip. Because of the branched quest system, the player’s decisions can have long reaching consequences.
The player is set on an unexpected quest that will unveil hidden truths, reveal old evils and shall have grave implications on the whole of Rivellon.
Divinity 2– Ego Draconis, developed by Larian Studios and published by dtp entertainment, will be released in Q2 2009 for PC and the Xbox 360® video game and entertainment system from Microsoft. Divinity 2 offers next gen, story based RPG entertainment.
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