BREEZE is a single player game written for the Xbox 360 and is light entertainment for persons of any age. Take control of a fan as you strive to gently blow a flower to the goal. Control the flower by proxy across the 60 levels using only the power of wind. Take the flower through all four seasons to reach the goal catching the sunny collectables as you go. Breeze comes with a chilled, lilting soundtrack and an emphasis on the smooth.
Breeze features 60 unique levels of flowery twitch play for you to enjoy. This game will have you itching to try and beat the levels which vary in difficulty from the very easy to the infuriatingly hard. There's plenty of content to explore with unique and interesting traps and game mechanics. Breeze has been designed to offer high replay value with each level having a record time set by the developer. Those who take on the challenge of beating these times will find Breeze a difficult and rewarding game to master.
Breeze is currently available on Xbox Live Indie Games Marketplace, priced at 240 MSP.
To see it in action simply visit http://www.youtube.com/watch?v=xmPsomzZ8ek to view a trailer or click the following link to view Breeze's Xbox Live Marketplace home page:
If you require further information or wish to review the game, please contact us at the details below.
Press Release Kit:
If you would like further materials such as logos and screenshots, the press release kit can be downloaded from here:
About Null City Software:
Null City Software is a one-man independent software developer working on new and unique titles for XBox Live and PC platforms. Breeze is the first game to be released by Rob Hutchinson and uses the custom built Kitae game engine, due for release separately this year.
For further information please see the Null City Software website: http://www.nullcity.com
Null City Software
Rob Hutchinson - firstname.lastname@example.org