Nine Dots Studio announces Brand as its debut title on Xbox Live Indie Games

FOR IMMEDIATE RELEASE:

Quebec, QC, Canada — Nine Dots Studio is hard at work to deliver Brand, one of the most polished title ever seen on Xbox Live Indie Games. The game will be launched before the end of September for 240 Microsoft Points.

View the new gameplay trailer here:

http://www.youtube.com/watch?v=zdwDQHdVTjE

Key features:

Expansive customization:

The goal is to upgrade the sword to your liking, up to a set level. Any power changes both the gameplay and the sword's appearance significantly. Some of these powers can be combined to create new abilities. There are nine powers which can be upgraded five times each and four hidden combos. Examples of gameplay altering powers: transform the dash attack into a teleport spell or transform the block ability into an offensive ability.

3D graphics in non-linear 2D gameplay:

The game offers some of the most stunning 3D graphics ever seen on the Xbox Live Indie Games marketplace and yet is rooted in old school 2D action gameplay. There are three open levels to explore, and you choose which quests suits your needs according to the powers you want to unlock.

Retro-inspired challenge:

Venture too far at your own risk. The levels are vast and falling in the wrong hole might force you to fight off waves of punishing monsters, unless you've done your homework and learned their patterns.

Brand will deliver a different experience to each player. Although a typical game will be short (a few hours), it will offer a lot of replay value through the exploration of different playstyles. Nine Dots is exploring the possibility of releasing the game on Steam at a later date, but can't make any promise.

Website: www.ninedotsstudio.com

Facebook page: http://www.facebook.com/NineDotsStudio

For additional information, contact:

Guillaume Boucher-Vidal

Nine Dots Studio Inc.

(418) 977-4305

g.bv@live.com

www.ninedotsstudio.com

About Nine Dots Studio: Nine Dots is currently a team of five indie developers working full time with no salary. The company was founded by Guillaume Boucher-Vidal last November after quitting his job at Activision. The studio intends to release self-published titles through digital platforms such as Xbox Live and Steam.

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