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NINTENDO SHOWCASES DEVELOPMENT TOOLS AND SELF-PUBLISHING ON NINTENDO eSHOP TO INDIE DEVELOPERS AT GDC EUROPE 2013

12 th August 2013 – Nintendo of Europe announces today its first attendance as a Platinum Sponsor at the Game Developers Conference (GDC Europe) 2013 from 19 th – 21 st August, in Cologne, Germany. Developers will be able to interact with members of Nintendo to learn about self-publishing on Nintendo eShop, and attend sessions that detail the Nintendo Web Framework and Unity tools that facilitate developing software for Wii U.

Nintendo is giving independent developers the opportunity to publish games on Wii U via Nintendo eShop, opening up a platform to make their games available to owners of the system, as well as create unique gaming experiences only possible on Wii U. Registered Nintendo developers will benefit from the freedom to sell their games in a way that suits their business, with no concept approval process, the freedom to set the price and release date, and without a sales threshold.

Nintendo will host two different sessions:

· Application Development with HTML and Java Script for Wii U:

Monday 19 th August, from 13:00 – 14:00

Speakers: Martin Buchholz (NOE), Svyetoslav Pidgornyy (NOE)

Highlighting the way that developers can quickly develop Wii U software using Nintendo Web Framework.

· Unity, Wii U and You:

Tuesday 20 th August, 13:00 – 14:00

Speakers: Wayne Johnson (Unity), James Steele (NOE)

Focusing on the benefits for developers through Nintendo’s collaboration with Unity, demonstrating the technical advantages of using Unity and the process of getting your title published on Wii U.

Developers who visit the stand will also be able to learn about how to develop using the libraries available to them as registered developers for Wii U, such as Nintendo Web Framework, which allows software to be developed through common Web technologies such as HTML5, JavaScript and CSS. In addition there is Unity, which is a fast and easy-to-use development environment that is used by over 2 million developers, and features sophisticated technology including 3D graphic functionality, animation, AI, scripts and FX. Both libraries give indie developers the chance to utilise Wii U features such as the Wii U GamePad and Wii Remote controllers for a unique gameplay experience.

GDC Europe takes place from 19 th – 21 st August 2013 at Cologne, Germany, where Nintendo is a Platinum Sponsor located at stand #132 on the show floor. Developers can also register their interest in developing for Wii U at http://wiiu-developers.nintendo.com.

-ENDS-

About Nintendo:

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U™ and Wii™ home consoles, Nintendo 3DS™ and Nintendo DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.1 billion video games and more than 655 million hardware units globally, including the current-generation Wii U, Wii, Nintendo 3DS, Nintendo DS, Nintendo DSi™ and Nintendo DSi XL™, as well as the Game Boy™, Game Boy Advance™, Super NES™, Nintendo 64™ and Nintendo GameCube™ systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™.  A wholly owned subsidiary, Nintendo of Europe, based in Grossostheim, Germany, was established in 1990 and serves as headquarters for Nintendo's operations in Europe.

 


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