LOS ANGELES, U.S.A.– January 21 st, 2011
These features include more customisable control options, v-sync and widescreen support. A full list of features follows below.
1. Fixed performance issues.
2. Fixed save game permissions issues. Save games and config file are now saved in "Program Files" to "DocumentsOddworldStranger's Wrath".
3. Fixed controls "sticking" issues.
4. Fixed tutorial text - Camera mode switch button text.
5. Fixed turorial text - Camera reset button text.
7. Fixed broken achievement "Mine your business"
8. Fixed incorrect texts being displayed in controls Layout screens.
9. Fixed 5.1 and 7.1 audio.
10. Fixed Mouse lag.
11. Fixed issue with only 1 of 3 dialogue lines working in Jail house.
12. Fixed first person view on nVidia boards.
Additions and Changes
1. Added screen resolution selection to launcher.
2. Added v-sync option to launcher.
3. Added joystick selection to launcher.
4. Added customisable controls (See next section).
5. Added support for third party "generic" joypads.
6. Added widescreen suppport.
7. Re-authored Keyboard "layout" screen in options.
8. Removed automatic joypad detection.
Customisable Controls (How To)
To change the controls to your exact specifications, first, locate the config.txt file (located in DocumentsOddworldStranger's Wrath). Then, change the contents of the " " after each command name to alter the command to work with your specifically desired key setup...
The Oddboxx includes the critically-acclaimed and award winning classics that makes up the entirety of the Oddworld back catalogue. This includes Abe’s Oddysee, Abe’s Exoddus, Munch’s Oddysee and Stranger’s Wrath.
It is presently available for PC, through the Steam platform.
We expect to announce the Oddboxx release date for IGN D2D, Stardock, Amazon and GamersGate online retailers, very soon.
Spanning thirteen years of one-of-a-kind gaming experiences, this package aims to give fans old and new an affordable and convenient way to enjoy these games once again, with a few new additions and enhancements, to be announced in the run-up to its release date.
The games featured in the Oddboxx are as follows:
Oddworld: Abe’s Oddysee, 1997– The first Oddworld Inhabitants release that introduced loveable Mudokon factory-slave Abe to the world. Abe, an exploited factory worker, discovers a dark secret about his missing co-workers and learns that he must overturn his greedy corporate captors, to save his enslaved brothers and himself. This platform puzzle game classic introduced the much-lauded gamespeak innovation and unparalleled CG quality visuals that helped it achieve an 85% metacritic rating.
Oddworld: Abe’s Exoddus, 1998– The bonus sequel to Abe’s Oddysee that was not part of the Quintology, but gave Oddworld Inhabitants an opportunity to improve on the gameplay of Oddysee, while also adding depth to Abe’s tale within Oddworld. The critics agreed that OI had succeeded in its aims, evident by its 88% metacritic rating.
And released to PC platforms for the FIRST TIME…
Oddworld: Munch’s Oddysee, 2001– The second game in the Oddworld Quintology was also the first Oddworld game in full 3D. Munch is one of last‘Gabbits’; a race endangered by the activities of the nefarious Vykkers Laboratory. With the help of Abe, hero of the previous Exoddus and Oddysee games, Munch leads the quest save to his kind from extinction, in this mix of adventure, strategy, puzzle and platform gameplay. The game achieved a Metacritic average of 80%.
Oddworld: Stranger’s Wrath, 2005– The fourth game from Oddworld Inhabitants, is also considered by many as one of the best Xbox games of all time. Stranger’s Wrath, tells the tale of a bounty hunter, who while catching criminals for moolah, is attempting to conceal a secret that if revealed, could endanger his life. The first full-on action title in the series, mixing 3 rd and 1 st person combat / shooter gameplay, the game was set in the Wild West of Oddworld, far from the industrial lands that housed Abe and Munch’s tales. The game adapted Oddworld’s unique Gamespeak feature, using it more as a soft hint system to give the game wide player accessibility without‘dumbing the game down’. The game also debuted a‘live ammo’ concept where the ammunition was made of living creatures, and had to be caught for the player to use. The game was globally very well-received, achieving a Metacritic of 88%.
ABOUT ODDWORLD INHABITANTS
Formed in 1994 by special effects and computer animation veterans Sherry McKenna and Lorne Lanning, Oddworld Inhabitants is dedicated to creating the next generation of interactive entertainment.
Beginning with its debut products, Oddworld: Abe’s Oddysee® and Oddworld: Abe’s Exoddus®, Oddworld mixed a potent brew of Hollywood artistry with rock solid gameplay to produce experiences rich in emotionality, empathy and entertainment value. Combined sales of the company’s first products are in excess of three million units and climbing. Both games have been a hit with established gamers and non-gamers alike: 18% of Europeans who purchased Abe’s Exoddus were women.
Through Abe’s Oddysee, Abe’s Exoddus, Munch’s Oddysee, Stranger’s Wrath and the games yet to follow, Oddworld is introducing a collection of characters set in a common universe, sharing the highest standards of creativity, quality and unforgettable personality. More than actors in a play, the inhabitants of Oddworld are A.L.I.V.E.: Aware Lifeforms In Virtual Entertainment® with their own physical needs, emotional quirks and unforgettable personalities.
Our mission is simple: for Oddworld’s Inhabitants to live in every home.
Oddworld: Stranger’s Wrath Awards
2006 - Best of the Best Award–“Coups de coeur” Xbox Mag France
2006 - Best of IGN : Xbox– Most Innovative Design, Runner-up
2006 - Gamespot - Best Graphics, Artistic, Finalist
2006 - smh.com.au - Best 50 Games Ever
2005 - G4Phoria Awards - Best Cinematics and“Best Character”– Nominations
2005 - jeuxvideo - Must buy for Xmas list
Oddworld: Munch’s Oddysee Awards
2002 - Xbox IGN - Nominee, Readers’ Choice, Best Xbox Story of 2001
2002 - Xbox IGN - Nominee, Readers’ Choice, Best Xbox Graphics of 2001
2002 - Xbox IGN - Nominee, Readers’ Choice, Best Xbox Sound of 2001
2002 - PLAY - No.1, Best Characters
2002 - OXM - Xbox Elite Award for Excellence
2002 - Edge UK - Best in Show Xbox Games, E3 2001
2002 - Electronic Gaming Monthly - Best Xbox Game -E3 2002 Review
Oddworld: Abe’s Exoddus Awards
1999 - Electronic Gaming Monthly - The EGM Slick 50 List, Nominee, Console Adventure Game of the Year
1999 - E3 Best of Show - Winners List
1998 - Game Informer,“Top 25 PSX Games Ever” List
1998 - GameFan - E3 Top Ten Games
1998 - GamePro - E3 Showstopper
Oddworld: Abe’s Oddysee Awards
1998 - Electronic Gaming Monthly - Best Voice Acting Award
1997 - World Animation Festival - Best Director CD ROM/Game Platform
1997 - Multimedia Wire - Wire Award for Games
1997 - Video Game Approval - Parent’s Choice Foundation
1997 - Electronic Gaming Monthly - Silver Review Award
1997 - Escape UK - Console Game of the Month-Nov.
Journalists who wish to submit asset or game code requests for review, please email :
Official Oddworld Inhabitants :
www.oddworld.com - Sign up to the official forums and earn access to special fan-only treats.