OrangePixel released Timecops, a mobile action adventure of epic proportions. Timecops was developed with console games as example, including a story of bad guys and good guys, cinematics, and narrative. As the timecop agent your mission is to discover who or what is going on at a secret army base location.
"With Timecops we wanted to do a big console like game for mobile phones, obviously you can't really do that, but we gave it a pretty good try anyway" says CEO Pascal Bestebroer. "We included interaction with non playable characters, a great story and some fairly extensive narrative, we even added console style cover-system! I'm pretty sure this is one of our best games up to now, and we have bigger things planned using our new GRiMM engine for mobile games".
Timecops is the first installment of a planned trilogy, featuring a brilliant sound track, pixel perfect graphics, a large variation of game-area's, unlockable and uploadable achievements using the RumbleX system (rumbleX.com), and aZeemote supporting version.
The game will be available in both ad-wrapped version and purchase versions.
For more information check out orangepixel.net
OrangePixel was founded in 2004, and has been developing and designing game concepts for the mobile market. A strong focus on original ideas and mobile game concepts is quickly setting OrangePixel aside from the large market of rehashed ideas and branded content. With OneThumb game concepts like Rocketboy, Toddlers, Sliderkids, and new ideas like the critically acclaimed Mechanics; OrangePixel has the balls to be creative.