New Plan Includes Refined Details on Feature List and Funding

SAN DIEGO, Calif. - Jan. 18, 2014 - In response to community feedback, Visionary Realms, Inc., is proud to announce a newly revised set of stretch goals for its Kickstarter campaign; the highly anticipated Pantheon: Rise of the Fallen.

"The community has been articulate with their thoughts on what we were initially offering on our stretch goals.  We wanted to take this opportunity to listen to the feedback and elaborate on what we're planning to do with their pledges,” said Visionary Realms' Chief Creative Officer, Brad McQuaid.  “Especially when it came to crafting--that was something we wanted to address immediately.”

"We've also revised a lot of the general information presented in our Kickstarter,” McQuaid added. “We want to be transparent in our plans and demonstrate our commitment to the community that shares our vision of a game that features challenging, social experiences as its core tenets.”

Visionary Realms, Inc. invites both the gaming and Kickstarter communities to visit their campaign and continue to provide invaluable feedback.  McQuaid ended with, “We couldn’t do this without the community of like-minded individuals who have been especially supportive throughout the entire campaign.  With their help, we’re going to make something incredible. In fact, it's already happening.”

In addition to the new and updated Stretch Goals on the Kickstarter site, Visionary Realms, Inc. has included a reward tier clarification chart, a more concise description of the overall project and the third video Q&A, answering questions from the community. Pantheon: Rise of the Fallen has received over $170,000 in backing and remains on track to meet their goal of $800,000 or more by February 22 nd

For further information about the game, visit the Kickstartar page at http://www.kickstarter.com/projects/1588672538/pantheon-rise-of-the-fallen. For more information about Visionary Realms Inc., visit http://pantheonrotf.com.



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About Visionary Realms, Inc.

Visionary Realms, Inc. was founded by a group of highly experienced and talented developers and designers who have been involved in an impressive variety of AAA MMO games. CCO Brad McQuaid has been often referred to as one of the key influences to the entire genre, having played a major role in the development and design of the first globally successful 3D MMO.

The team is dedicated to bringing their experience and knowledge to the development table to hone in on what made MMOs successful in the first place: the social interaction, challenge, and a virtual "world" in which players can become fully immersed.


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