New York, USA (August 20, 2007)– Paradox Interactive revealed today that it has signed Supreme Ruler 2020 to their publishing portfolio of 2008. Developed by BattleGoat Studios, Supreme Ruler 2020 adds many new features, building on the success of the award winning Supreme Ruler 2010.
David Thompson, Lead Designer and Co Founder of BattleGoat Studios commented, "We're thrilled to be working with Paradox. Their reputation and their understanding of the Strategy Genre make them a perfect fit for our games."
Some of the recently revealed content for Supreme Ruler 2020 includes the use of 3D for both Map Elements and Military Units, high resolution satellite imagery, numerous gameplay options like World 'Sandbox' mode and much more.
"BattleGoat has not made all details of this next installment public yet but once revealed we are sure that the strategy gaming community will agree with our assessment that this is one of the most exciting additions to the genre in a long time, said Fredrik Wester, Executive Vice President Paradox Interactive.
The game is scheduled for release in May 2008 and media will be invited to take a sneak peak at the latest developments at the Leipzig Convention in Germany later this month.
For media appointments to see Supreme Ruler 2020 at the Leipzig Games Convention or more information on the upcoming publishing portfolio from Paradox Interactive, please contact:
Sofia Forsgren - PR&Marketing at Paradox Interactive
Phone:+46 8 566 148 13
About Supreme Ruler
The original Supreme Ruler was a text-based economic strategy game released in 1983. A new vision of a groundbreaking Economic, Political and Military Strategy game was realized with the release in May 2005 of Supreme Ruler 2010, which has received critical acclaim from gaming and strategy publications, and also received two nominations from the Canadian Awards for the Electronic and Animated Arts– winning in the Best PC Game strategy.
Official Website: http://www.supremeruler.com
About Paradox Interactive
Paradox Interactive has been a leading publisher and developer of strategy games for the PC platform since 1999. Well-known worldwide for their strategy titles, the company has a particularly strong presence in Europe and the US. The steadily growing publishing portfolio includes in-house developed titles such as critically acclaimed franchises Europa Universalis and Hearts of Iron; as well as third party titles that include Rush for Berlin in North America, Galactic Civilizations II in Europe and the worldwide release of Combat Mission: Shock Force.
The latest release from the experienced development team, Europa Universalis III, has won numerous awards worldwide. Visit http://www.paradoxplaza.com for more information.
About BattleGoat Studios
BattleGoat Studios is a Canadian Software Developer committed to developing leading edge "Intelligent Strategy Games" for the PC. BattleGoat's game design history dates back to 1982 and the design team firmly believes that Strategy Gamers are looking for more sophisticated games that also remain fun to play. BattleGoat insists that their approach to development will always emphasize an accurate, heavily researched environment assuring players an entertaining and immersive gameplay experience.
Official Website: http://www.battlegoat.com