Pit of War Adds Stable Memberships, Auto Task Options, and More

San Francisco, CA - March 6th, 2012 - Outcast Games, the independent game development studio that develops and publishes the free to play browser based strategic gladiatorial combat MMO, Pit of War ( http://www.pitofwar.com), the company today announced a major update that includes many new features as well as adjustments to features based on player input. CEO Nathan Gross commented, "We pride ourselves not only on our regular daily interaction with our player base through email and our games forums, but also on taking player suggestions and input and using that to increase the overall gameplay experience."  

New Stable Upgrades with Membership Options

There is nothing quite like joining a gym or an investment club when your gladiator stable reaps the rewards. The new stable upgrades offer some very good bonuses to a players everyday gameplay, as well as giving players the opportunity to use these to their advantage to progress through the game to higher levels at a much quicker pace. Here are the features of the new Stable upgrades that are now available in game. Some new art for each of these has also been added to the game.

·         Double your Arena Tokens by enrolling in The Blood Academy!

·         Double your Training Points by joining Skull's Gym!

·         Increase your max energy to 100 at Fat Louie's Chop Shop!

·         Earn more gold by becoming a member of the Merchant's Guild!

Larger Arena Token Cap, Arena Tokens Earned in Tavern Fights, Reduced Cost for Additional Arena Battles, and More!

While most games want players constantly involved in the game and logging in daily, Pit of War is no different, but obviously there are times when the real world calls. The larger Arena Token Cap will allow a player to leave for us to 3 days and still be able to return and send his gladiators into the arena without missing any fights. Also, new rewards in Tavern quests include additional Arena Tokens which can be used to send a gladiator into battle in the Arena to wreck even more PVP havoc! The sliding scale of Trophy cost for additional Arena battles once a player has run out of Arena Tokens has been removed, and a new flat rate of 1 Trophy per Arena battle has replaced it. Initial results show stable managers throwing their gladiators in the arena for even more carnage with this new reduction in cost.

New Automatic Healing and Gear Repair Options Now Available!

Nothing like forgetting to heal a serious wound before battle and taking a hit in that bum knee or bad elbow only for that hit to inflict even more damage than it would have had you remembered to heal that injury. Couple that with the fact that you may have forgotten to repair your armor and your normally well protected and fit as a fiddle gladiator could find them self in some serious trouble and quick! The new automatic features make sure that your gladiators and their gear are in top condition before every fight.

Reduction in Cost for Achievement slots and Gladiator Balancing!

Spend less now to make sure that you are full equipped with the best possible achievement bonuses for all available achievement slots. Also, a few race skill changes, Snivlers have had their bleed bonus increased, and Elaarans have received an increase to their chance to resist critical hits. Several other balancing changes have been made, but players will have to discover these changes through trial and error in the arena.

Play now at: http://www.pitofwar.com  


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