Pixel Mine Joins Epic Games’ Unreal Engine 3 Integrated Partners Program

AUSTIN, TX (December 11, 2008)– Pixel Mine, Inc. today announced that nFringe, formerly known as Unreal Script Studio, is now integrated with Epic Games' Unreal Engine 3 (UE3), the industry leading game engine for cross-platform game development. As a member of Epic’s premiere Integrated Partners Program (IPP), Pixel Mine has developed a production-ready nFringe integration, which is now available to publishers and developers licensing UE3.

Recognized as a Best Tool winner in Epic’s $1 Million Intel Make Something Unreal Contest, nFringe includes the first UnrealScript source-level debugger to successfully tie into the familiar Visual Studio experience. It includes support for breakpoints, stepping, locals, user watches, the Immediate window, and the Quick Watch window. It is available from Pixel Mine under a dual end-user license for commercial users and for non-commercial academic or modding purposes.

Sam Harwell, lead programmer on nFringe, said,“A core requirement in the development of nFringe was seamless integration. nFringe ties into existing Visual Studio commands, menu options, and keyboard shortcuts so developers can focus on developing great UE3 titles.” To that end, nFringe works with little or no modifications to most of Epic Games’ code drops in the last 18 months.

"We are excited to join the Unreal Engine partners program,” remarked David Reese, president of Pixel Mine.“This program will give us the opportunity to realize powerful new features in nFringe that would otherwise be impossible."

"Unreal Engine 3's successful adoption by the industry has been driven by our award-winning development tools and content pipeline," said Dr. Michael Capps, president of Epic Games. "Pixel Mine licensed our engine and developed a great set of internal tools to help their programmers leverage the power of UnrealScript. Integrated debuggers can have a major impact on iteration times, and we're glad to see nFringe packaged for use by other game teams."

Epic Games' Integrated Partners Program (IPP) establishes a formal business relationship with exceptional companies making cross-platform technologies which integrate with, and are complementary to, UE3. Under the IPP, Epic provides continuous UE3 source code access and full technical support to IPP members. Companies who join the IPP agree to provide a high level of technical support for UE3 licensees through Epic's established support channels, keep their implementations up-to-date with the latest engine versions and collaborate with Epic on potential promotional and co-marketing efforts.

About Pixel Mine

Headquartered in the gaming hotbed of Austin, Texas, Pixel Mine, Inc. is a developer and publisher of high quality independent entertainment products. More information about Pixel Mine can be found online at www.pixelminegames.com.

About Unreal Engine 3

The award-winning Unreal Engine is known for cutting-edge graphics and its best-of-breed toolset. Unreal Engine 3 maintains those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3's advanced toolset is designed specifically to accelerate developers' productivity for ultra-complex, next-generation content. Additional information onUnreal Engine can be obtained through the Unreal Technology Web site at www.unrealtechnology.com.

About Epic Games

Epic Games, Inc., based in Cary, NC and established in 1991, develops cutting-edge games and cross-platform game engine technology. The company has created multiple million-selling, award-winning titles in its“Unreal” series, most recently shipping“Unreal Tournament 3” for PC, PLAYSTATION®3 and Xbox 360®. Epic’s breakthrough game,“Gears of War,” sold 5 million copies and won over 30 Game of the Year awards.“Gears of War 2” was released on Nov. 7, 2008, and sold over 2 million units in its first weekend at retail. Epic's Unreal Engine 3 is the current holder and three-time consecutive winner of Game Developer magazine’s Best Engine Front Line Award. Additional information about Epic can be obtained through the Epic Games Web site at www.epicgames.com.

Epic, Epic Games, Unreal, Unreal Engine, Unreal Tournament, Gears of War and Gears of War 2 are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners.

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