Prepare For All Out Tsar War!

15 October 2013 - California, USA/… Perihelion Interactive today unveiled the Character Prologue Creator for its Tsarist space opera RPG The Mandate. This proof-of-concept tool joins the already available Ship Designer and Destruction Tech Demos, allowing gamers to see for themselves how the elements will work in the six-player, cooperative, sandbox sci-fi RPG, planned for release Q1 2015 on Windows, Mac and Linux.

The Mandate is set in a dystopian future controlled by a Russian Empire inspired by the Tsars of history. You take on the role of a captain at the helm of an evolving, dynamic ship that a crew of hundreds call home. As captain, you’ll command a crew of officers selected and honed by you, taking them into epic space battles, boarding operations and galaxy exploration. Whilst epic in scale, The Mandate takes the concept of sci-fi RPGs to the next level by rooting the drama in your relationship with the crew – they and the galaxy map will adapt and react to the strategic choices you make, the battles you win… and those that you lose.

Ole Herbjørnsen, Executive Producer, Perihelion Interactive said:

“In The Mandate, players take on the role of a disgraced captain called into action under a sense of desperation. The Character Prologue Creator allows players to pick the events leading up to their court martial and sentencing. The game starts a few years later when the player is released from prison.

“Depending on what they choose to have done, their faction standing will change dramatically. They can pick the planets that they explored, the tasks they undertook, and the crimes they committed. Once the game is released, players can continue to be a thorn in the side of The Mandate, work with the rebels, act within the law… or however they choose to explore.”

Drawing inspiration from the likes of X-Com, Fallout, Mount & Blade, Sid Meier’s Pirates! and Star Trek Online, The Mandate has already raised an impressive $95,000 in its Kickstarter campaign, due to end on 1st December 2013. The Perihelion team is comprised of industry veterans, who have previously worked on projects including Assassin's Creed, Assassin's Creed II, Mafia II, Far Cry 2, Age of Conan: Hyborian Adventures, Call of Duty 3 and The Secret World.

The game is planned for a Q1 2015 release and can either be played solo, or with five other friends for additional strategic and tactical challenges. Perihelion has designed the game to be a no-compromise experience for multiplayer and single-player, and players should not notice a difference in enjoyment level or depth playing either alone or with friends.

Game information

Title: The Mandate

Developer: Perihelion Interactive

Genre: Sci-fi RPG

Launch Platforms: [Windows, Linux, Mac + TBD]

Release date:  [Q1 2015]

Press kit: http://factions.mandategame.com/images/press_kit.zip

Website: www.mandategame.com

About Perihelion Interactive

Founded in 2013 by a team of internationally based veteran game developers, Perihelion Interactive’s first project is the science fiction RPG The Mandate. Members of the Perihelion team have previously worked on projects including Assassin's Creed 1 and 2, Mafia 2, Far Cry 2, Age of Conan: Hyborian Adventures, Call of Duty 3 and The Secret World.

Press enquiries please contact: 

Stu Taylor

Dead Good Media

E: hello@deadgoodmedia.com

T: +44 (0)7780 600 728

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The Mandate’s Unique Features

-       When a hull breach occurs, your men will be visibly ejected into space from whatever part of the ship has been damaged, as you can already see from our tech demo.

-       From an isometric view, watch your crew react dynamically to your leadership. Perhaps they salute you, or maybe you get the cold shoulder.

-       Each system and sub-system are manned by a concurrent, named crew. You’ll notice when one disappears, or is killed

-       There are similarities regarding system management to FTL (Faster Than Light), another popular indie title – however, we’re taking it much further and placing more emphasis on strategy and statistics than risk.

-       Everything that happens in space should affect what happens on board. Seamlessly switch between the isometric inner-ship view, and the external space ship view. All in real-time.

-       RTS boarding operations take place isometrically, at the same time as attacks externally (outside the spaceship). When fighting from the inside, you will lead marines in a real time strategy environment inspired by Men of War and Jagged Alliance. Use environmental hazards to your advantage, which entails:

-       Seamless cooperative dynamic fights. With up to five friends, attack from space whilst your friends board enemy ships, or board as your friends defend you. Everyone can attack from space, or everyone can board multiple ships – all in real time. It’s entirely up to you.

The Mandate features a rich lore, featuring 1,500 years of history prior to any player involvement at the beginning of the game. Notes on the current factions can be read here, and the first developer article on ‘The Dynamics of Crewmanship’ charters Perihelion's player interaction design.

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How To Use The Character Prologue Creator

With The Mandate featuring 1,500 years of lore, trickled out during the 60-day Kickstarter campaign in The Empress’s Twitter feed (written by a top videogame story writer), the Character Prologue Creator might be more in depth than the average RPG. Please refer to the following as a guide:

-       Since the assets are streamed, the intro form acts as a loading screen. Click ‘Skip’ to start the process.

-       The first page introduces the road-map notes, so have a browse, then click close.

-       Presented with four factions, the player must choose which Colony Ship he hails from. The chosen Colony Ship determines the player’s culture. At the moment four factions are apparent, but there will be additional factions added incrementally.

-       Each faction has three family backgrounds that further affect reputation and statistics, which you can see at the bottom of each family text block.

-       Now select your Homeworld, deeply written into the lore of the game. This adds an extra layer of individual player depth, enough for six cooperative players to be completely unique. You’ll get two attribute points +/- in various areas per choice.

-       The classical attribute point screen. Please note that images are placeholders, and 3D models with cosmetic changes will be added later in the campaign and development phase.

-       Chronicle your adventure; choose the planets and path you took, and the choices you made in your travels, all the while accumulating skills and reputation. You can click the dossier button or imperial databank at the bottom of the screen to call up additional information about your character and the lore for the game.

-       Service Record: a summary of your actions, and the affects of them.

-       The Fall: Select the final straw; the final catalyst before your court martial.

-       Your court martial summary - what the charges are, how the Admirals of the court martial interpret the Articles of War and their final sentence against you.

Once you’ve gone through the Character Prologue Creator, Perihelion advises you to take another look and craft an entirely new fate. Check the road-map at the start of the presentation in order to get a sense of what’s being added – there are some exciting changes on the way! The final screen will take you to the Ship Designer and Destruction Tech Demo, let you play The Mandate’s lore and concept trailer, or publish your captain backstory to Facebook.


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