Press Release for iOS game - POH!


Grimsby, England, 14th December 2011. Charlie Samways (16 year old aspiring developer) has teamed up with the brains behind Unseen Studios, to produce a simple Zen-like app for competitive app users.

POH! has been a three week study into app development to produce a game entirely based of one primitive shape, giving the final product a simple user friendly feel with easy navigation and game play suitable and usable for all ages.

This game comes with one set theme for the character and level type, with plans for future updates to incorporate new unlock-able skins and new game modes.

The aim of the game is to score as high as possible by lasting as long as possible and collecting collectibles along the way to increase your score, its competitive value gives the user hours of game play to beat their friends.


• Procedural level generation for new game play each time

• Game altering collectibles

• Global leader boards

• Music produced by the renowned Simon Roof of @Molecube


•       Unlockable game skins and characters

•       Game center achievements

•       New game modes

POH! Is soon to be released for iPhone devices, priced £0.69/$0.99

About Charlie Samways and Unseen Studios

Charlie Samways is a 16 year old freelance artist looking to venture into the market of iPhone device games; this is his first release thanks to the help of Unseen Studios who have kindly taken on the job of programming the application, also, with kind help from his friends at Molecube ( he has been provided with free music tracks. Unseen studios have several titles under their name and have future plans to continue developing with Charlie to bring the market applications all can enjoy.

If you wish to speak to Charlie or Unseen Studios, about POH or any of their other work, please contact them using the information below.


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