Blitz Games Studios is running its 7 th year of Open Days in Leamington Spa for budding games developers of all disciplines
OCTOBER 10 2011 LEAMINGTON SPA, UK For the 7 th year running, Blitz will be hosting a range of student Open Days for students interested in making their dream a reality and getting a job in the videogames industry.There will be three separate days on Friday 2 nd March, Friday 23 rd March and Friday 30 th March 2012.
The registration forms are now live on Blitz’s website ( www.BlitzGamesStudios.com/OpenDays). Due to increasing demand for places on these days, applicants are asked to submit a sample of their work in order for Blitz to choose the most deserving attendees. A brief will be sent out once registration is complete.
The first two Open Days are for 2 nd and final year students interested in a career in any of the main development disciplines (2D Art, 3D Art, Animation, Audio, Game Design, Programming). Students from any course are welcome to apply, as long as a work sample answering the brief is submitted.
Blitz runs the Open Days as part of an ongoing initiative to reflect the continuing need of the UK’s creative technology sector to recruit the best creative talent of the next generation. As in previous year, the days will offer a broad introduction to the enormous range of skills and talents involved in creating games, as well as a studio tour and an opportunity to talk in depth with and get firsthand feedback from experienced development staff.
It has become a Blitz custom to run one day aimed at particular disciplines, so Friday 30 th March will be devoted to game design and programming students from any year (again, students are welcome from any course, aslong as a work sample is submitted). This might seem like an odd pairing, but as all development studios know, good programmers are always in short supply and with the number of game platforms expanding again, they are in more and more demand.
Meanwhile game design has been a traditionally tricky subject for universities and colleges to teach, partly because industry has struggled to define and communicate the skills it wants. Perhaps due to this, over the years the number of game designers applying to attend the Open Days has been curiously low. This is worrying as new ways of playing make demands beyond traditional console design and new audiences hunger for innovative and exciting games to play.
This Open Day therefore will feature content for programmers and designers, with opportunities to mix and communicate between the two so that the interface of code and design is properly explored.
The closing date for submissions is Monday 9 th January 2012.
“It’s very exciting to be running the Open Days again, it’s a Blitz initiative I always enjoy!”, says Kim Blake, Senior Events and Education Co-ordinator. “Not only are we offering students from many different disciplines the chance to visit a successful games studio and talk to real game developers about what they do and how they do it, it’s also a great way to publicise the fantastic work produced by the creative industries in the UK and the importance of next gen skills to the UK economy.”
Adds Studio Design Director, John Nash: “The challenges of game design have recently become more exciting and varied than ever before, with the advent of new control inputs in particular demanding ever greater creative responses. As more people want to play a bigger range of games on an ever-growing of number platforms, we need a new generation of imaginative, practical and flexible Designers to help us create the very best in future entertainment. So I really welcome the 7th annual Blitz Open Days, and look forward to seeing some exciting and innovative work coming in from lots of budding Game Designers.”
Adds Studio Technical Director Richard Hackett: “At a time when BlitzTech is going from strength to strength and powering ever more complex games, it’s crucial that we encourage the very best programming talent to work in games. Constant technological innovations need smart, creative Programmers to make the very best use of such improvements, and I look forward to seeing programming and effects demos from talented students who want to attend an Open Day at Blitz and play their part in that future.”
Find out more about the Open Days at: www.BlitzGamesStudios.com/open-days
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For all enquiries, contact Kim Blake, Blitz Games Studios' Senior Education & Events Co-ordinator at KBlake @BlitzGamesStudios.com.
Blitz Games Studios:
Blitz Games Studios is based in Leamington Spa and was founded by industry veterans Philip and Andrew Oliver. It now has more than 220 staff and its six divisions encompass mature titles (Volatile Games), serious games (TruSim), family titles (Blitz Games), licensable middleware (BlitzTech), downloadable games (Blitz Arcade) and its education division (Blitz Academy). www.BlitzGamesStudios.com