The contest asked creators to design their own vision of mechanical terror to be shot full of lead in the upcoming project, vying for a chance to have their robot appear in the first expansion pack for Shoot Many Robots after the game launches in 2011. Winners of the contest will also be given the chance to be flown to the Boston area to visit Demiurge Studios in person to watch their own robot creation come to life within the game.
The contest has seen a very close race over the past few weeks between Igor Sobolevsky's wheeled 'Trikey' design and James Mosingo's jaw-clamping 'Gnash Britches' concept, but with the voting open until this evening, it's still anyone's game!
The fate of the final five robot designs rests in the hands of fans across the world. Voting is still open on the Shoot Many Robots website, and fans can now have their say of which concept will go steel-to-shrapnel against P. Walter Tugnut in the first expansion pack for Shoot Many Robots when the game launches on consoles later this year.
Direct link to voting: http://shootmanyrobots.com/media/vote-design-many-robots-finalists
For additional details on Demiurge Studios, please visit www.demiurgestudios.com.
About Demiurge Studios: Founded in 2002, Demiurge is one of the leading independent studios within Boston’s thriving video game development community, making a name for itself as a straight-forward, service oriented production house built upon an amazing breadth of creative talent. The studio has been retained by industry leaders like Electronic Arts, Epic Games, Gearbox Software, Irrational Games, THQ and more to help deliver over twenty titles for the PC and every major console since the studio was founded in 2002. Demiurge’s first original IP, Shoot Many Robots, is planned for digital download in 2011. For more information please visit www.demiurgestudios.com.
Demiurge Studios Media Contacts:
Job J. Stauffer
(209) 586-1495 x107
(209) 586-1495 x110