Remode closer to completing Burrow with funding from Creative England as part of a £5 Regional Growth Fund

Plymouth based independent games studio Remode secured £100k in funding from Creative England Business investment Fund to support growth across the UK. One of only five companies from 109 applicants to secure funding, Remode will use the capital injection to complete their much anticipated browser-based sci-fi strategy game ‘Burrow’, slated for release towards the end of 2013.

‘Burrow’ won the TIGA Games contest last year and was awarded £25,000 from the Abertay Prototype fund in order to take the project to prototype stage. The latest funding from Creative England will enable Remode to complete development during 2013.

A free-to-play multiplayer strategy game developed with HTML5 and webGL technologies, Burrow ( ) is set during the 22 nd century, when the biggest catastrophe in human history leaves the human race trapped underground, with the only hope of rescue within a secret bunker full of robots, originally designed for space mining. Players command the robots to mine resources, build a base and rescue survivors, whilst outfoxing a powerful enemy in a game uniquely combining strategy, stealth & suspense. The game is unique in bringing elements of stealth and suspense into a strategy game.

Remode CEO Ella Romanos, says, “We are all incredibly excited here at Remode. The Creative England funding is crucial in allowing us to complete Burrow, the most challenging and creative project we have undertaken yet. We are full speed ahead to complete the game by the end of this year – watch this space!.”


About Remode

Remode is an independent production and game development studio founded in 2007 by Ella Romanos and Martin Darby, who met while studying at Plymouth University. Remode was founded on the belief that games provide a valuable contribution to culture, not just through play, but through the worlds they create. Remode work closely with all clients, partners and brands to develop new and engaging interactive experiences across online and mobile. Clients and partners include Sulake, Arkadium and GameHouse. Remode’s work has been recognised by Develop, MCV, Edge and The Guardian and founders Ella and Martin work hard to support all independent studios in the UK, through their work curating ExPlay Festival in the South West, regular speaking engagements at games conferences and through Ella’s role as board member for TIGA.


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