Resistance Space Opens in PlayStation®Home

London, 20th May 2009: We knew that the Chimera advanced swiftly but we didn’t know it was this bad: the news just in is that the power-hungry wretches have attacked PlayStation®Home, the free, interactive space for PLAYSTATION®3 (PS3™) users. This new area in Home features a recreation of the Chicago Railway Station level from the current PS3 hit Resistance™2, which sees America under siege from the Chimeran hordes. Your challenge is to fend off wave after wave of Chimeran aerial forces with a single weapon. It’s not just any weapon, though: it’s a four-barrelled, quick-repeating turret gun.

You can find your way to the new Resistance Space via the PlayStation®Home World Map. It pays to be swift: there’s a poster in the space displaying a promotional code– and the first 3,000 users to redeem the code will get a free Resistance T-shirt for their customisable PlayStation®Home avatar.

The Resistance Space will be a gated area open only to users aged 18 or older. To find out more about PlayStation®Home or Resistance 2, please contact your local PR manager.


About Sony Computer Entertainment Europe Ltd.

Sony Computer Entertainment Europe (SCEE), based in London, is responsible for the distribution, marketing and sales of PLAYSTATION®3, PlayStation®2, PSP™ (PlayStation®Portable) and PlayStation®Network software and hardware in 99 territories across Europe, the Middle East, Africa and Oceania. SCEE also develops, publishes markets and distributes entertainment software for these formats, and manages the third party licensing programs for the formats in these territories. Since the launch of PLAYSTATION 3 in November 2006, over 21.3 million units have been sold globally and continue to be sold at a record level. Maintaining its position as one of the most successful consumer electronic products in history, PlayStation 2 has sold over 136.3 million systems worldwide. Since its launch at the end of 2004, over 50 million PSPs have been sold globally, highlighting the importance of the portable entertainment market. With the huge increase in interest and accessibility of network applications and network gaming, over 20 million accounts have registered to PlayStation Network, the free-to-access interactive environment, and over 380 million items have been downloaded.

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