RetroFlux Releases Ultrablast Special Edition, Along with Soundtrack


Oslo, Norway - December 22, 2010 - Independent games developer RetroFlux announced today the release of Ultrablast Special Edition with new features and retina display support, and its original soundtrack, available on BandCamp.

Ultrablast is an oldschool shoot'em up for iOS which follows an unusual story revolving around four characters. Featuring exotic levels and a unique soundtrack, Ultrablast is a frantic shooter that brings back the fun (and pain) of the arcade era.

Quoting Osman Keskin, developer of the game, "We listened to our players, and made necessary changes for Ultrablast to become one of the best shooters out there!" He also states the owners of the original edition need not worry, as these new features will soon be coming to the original edition of the game with a version update.

Ultrablast Special Edition is available from App Store as a free download. In addition, its highly praised soundtrack, composed by John Hübinette, is now available on BandCamp for pay-what-you-want. Meaning you can get the whole soundtrack for one buck!

Official Game Site:

App Store URL:

Official Soundtrack:

Trailer on YouTube:

Press Kit:

Features in Special Edition:

    <*>Retina display support <*>Scanline filter (enabled by default for retina displays) <*>Community pages powered by PlayHaven <*>Instant Power Orb activation (one touch) <*>Enhancement to controls

About RetroFlux:

RetroFlux is an independent games company located in Oslo, Norway. Founded in 2010 by Osman Keskin, RetroFlux focuses on creating story-driven arcade and roleplaying games with many years of professional games industry experience.

Company Website:

Press Contact:

Osman Keskin, Founder / Developer


+47 455 000 93


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at