Reverb Publishing Partners with Threaks to Bring Beatbuddy to Digital Platforms

Hamburg, Germany – June 13, 2012 – Fresh off winning an Honorable Mention at the 14th annual Independent Game Festival awards for Best Audio and winning an award each for Best Sound and Best Art at Intel’s Level Up Competition for its title Beatbuddy , German indie startup Threaks has signed with Reverb Publishing to help bring Beatbuddy to the masses. Reverb will handle all publishing responsibilities and duties for the upcoming action/adventure music/rhythm mashup that has already received a significant amount of praise and attention.

Check out the Steam demo for Beatbuddy now! http://store.steampowered.com/app/213410/

And don’t forget to check out the explanatory video for the Steam demo here: http://youtu.be/c83Yr3pYZuo

“It’s of chief importance to Reverb as a relatively new publisher to ensure that the games we bring to market are not only a blast to play, but also bring something new to the table and are innovative and original,” said Ted Lange, executive producer of Reverb Publishing. “What Threaks has done with Beatbuddy is a shining example of this – the awards it has racked up early in its development cycle only reinforce our extremely high opinion of the game and the team behind it.”

Threaks is a Hamburg-based team that has specialized in the development of non-linear music games, and Beatbuddy is its first offering. Beatbuddy is a musical action-adventure where players take control of the eponymous Beatbuddy and navigate him through a unique musical world where each level is a song. Music, rhythm and interaction with the elements of a particular tune take center-stage, as you explore, overcome obstacles and solve puzzles. It all boils down to playing music in an entirely new way!

Everyone loves Beatbuddy …even Reverb Publishing’s very own Ted Lange!

“It’s been a pretty exciting few months for us as a new indie developer on the scene – the reaction and response to Beatbuddy has been nothing short of amazing, and we have to keep reminding everyone (and ourselves) that it’s still only in pre-alpha stage,” said Denis Rogic, Head of Art with Threaks. “Our awards from both Intel and IGF, and then signing with a tremendous publisher in Reverb, really validate what we’ve been working so hard on lately, and we’re excited to work with Reverb to make Beatbuddy into one of the must-have digital games of 2013.”

Beatbuddy joins Reverb Publishing’s growing roster of titles, which includes the massively-successful Dungeon Defenders, the recently–released unique musical experience JAM Live Music Arcade, as well as the upcoming Sanctum 2, Jeremy McGrath’s Offroad, Black Knight Sword and much more. For more information on Reverb Publishing and its line-up of titles, please visit us at www.reverbpublishing.com. For more information about Threaks and Beatbuddy , please visit www.threaks.com and like us on Facebook at www.facebook.com/Beatbuddy.

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ABOUT THREAKS

Threaks is a mobile, five-man independent developer based in Hamburg, Germany that specializes in the creation of non-linear music games. The company’s first project, Beatbuddy , was first conceptualized in 2009 and followed a university start-up project to create a videogame would allow users to interact with digital music in an entirely new and entertaining way. Only in pre-alpha, Beatbuddy has already garnered significant critical acclaim within the indie game space and has been the recipient of numerous awards. For more information about Threaks, please visit www.threaks.com.

ABOUT REVERB PUBLISHING

Founded in 2010, Reverb Publishing offers digital publishing to independent game developers on PlayStation Network, Xbox LIVE Arcade, Wiiware, PC, iOS and Droid, by combining production and business development support paired with the proven public relations and marketing agency expertise from its parent company, Reverb Communications. Reverb Publishing’s unique business model is form fitted for studios, ensuring that they receive the majority of the game’s revenue and maintain ownership of their titles while Reverb handles all the non-developmental tasks including production support, navigating QA, and preparing for product submission.

The PR veterans at Reverb Communications have worked on recognizable brands like Guitar Hero, Rock Band, The Beatles: Rock Band, Dance Central, Star Trek Online, as well as stellar digital titles like Battle Slots, Army of Darkness, BloodRayne: Betrayal, Kung Fu LIVE and the critically-acclaimed Dungeon Defenders.

For more information about Reverb Publishing, please visit www.reverbpublishing.com.

MEDIA CONTACTS

Jerry Whitehead III | Reverb Publishing | jerry@reverbinc.com | (209) 586-1495 ex.111

Gregory Hutto | Reverb Publishing |  gregory@reverbinc.com | (209) 586-1495 ex.110


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