Kiev, Ukraine – September 19, 2011 – Tatem Games has just released an update to its pixelated arcade puzzle RoboSockets: Link Me Up! Current version contains some of the features fans of the game have been asking for and overall gameplay improvements.
Ability to preview next item makes playing session less random and puts more control into player's fingers. First feedback confirms preview feature also makes last levels, which seemed over-complicated to some easier to complete. Each successful connection is now marked with flashes of electricity and sound effect to visualize the chains of robots. Other improvements deal with rendering speed and minor rare bugs.
RoboSockets: Link Me Up! is a universal puzzle game inspired by Tetris' and Pipes' game mechanics. Player's task is to rescue a planet of damaged robots by connecting their hands into chains. The game features pixel art, moving comic-style storyline with unlockable RoboEvolution facts and full Facebook and Game Center integration. It has an average user rating of 4.5 stars out of 5 at Apple AppStore. Free version with limited gameplay is also available.
About Tatem Games
Tatem Games is an inventive and enthusiastic game development studio. Core of Tatem Team has emerged from good old PC game development dating back to 1995, while their newly-born love for Apple products has guided them into a new realm of mobile and touch gaming. For just two years of working with iOS, Tatem Games has released 4 full-featured games, all of which are successful and occupy decent positions on the App Store. In 2011, Tatem Games is going to release brand new games for multiple platforms.
RoboSockets: Link Me Up! on App Store: http://itunes.apple.com/us/app/robosockets-link-me-up/id391761754?mt=8
Fan page: http://www.facebook.com/robosockets
Tatem Games: http://www.tatemgames.com
For exclusive assets, ad-hoc versions and more information, please contact Nadia Sydorenko, Public Relations Manager at firstname.lastname@example.org